Alien Craft (Apocalypse)
Alien Craft: Unidentified Flying Objects
The alien craft in X-Com Apocalypse are airbourne biological constructs grown in a hostile otherworld. Ugly Fungus Organisms.
The alien menace has ten vehicles in which to invade Mega-Primus, each equipped with a strange pink beam weapon.
The UFOs should be all shot down or destroyed to slow and hopefully halt the invasion of the city. Crashed UFOs must be recovered to learn more about these strange flying ships, the aliens they contain, and the exotic technology within.
When the knowledge of reverse-engineering is understood and hybrid craft of X-Com's own design are eventually built and ready, eliminating the alien horde is within sight.
UFO | Armor1 | Constitution2 | Top Speed | Acceleration | Weapons | Equipment3 | Primary Role | Score |
---|---|---|---|---|---|---|---|---|
Probe | 2/2/2/2/2/2 | 80/15 | 14 | 8 | Light Disruptor Beam | - | Escort | 50 |
Scout Ship | 5/2/5/5/5/5 | 120/35 | 12 | 2 | Light Disruptor Beam | Small Disruption Shield | Infiltration | 100 |
Transporter | 6/4/6/6/6/8 | 400/150 | 8 | 2 | Light Disruptor Beam | Small Disruption Shield | Infiltration | 150 |
Fast-Attack Ship | 10/5/10/10/10/12 | 500/150 | 20 | 5 | Medium Disruptor Beam | Small Disruption Shield | Escort | 200 |
Destroyer | 14/16/14/14/14/12 | 600/200 | 12 | 3 | Disruptor Bomb Launcher | Small Disruption Shield Teleporter | Search+BaseAttack | 250 |
Assault Ship | 8/12/8/8/8/4 | 850/200 | 8 | 2 | Medium Disruptor Beam | Small Disruption Shield Cloaking Field • Teleporter | Infiltration | 300 |
Bomber | 15/15/15/15/15/8 | 700/100 | 14 | 3 | Disruptor Multi-Bomb Launcher Light Disruptor Beam | Large Disruption Shield Cloaking Field • Teleporter | Bombing | 300 |
Escort Ship | 20/20/20/20/20/20 | 500/80 | 16 | 4 | Stasis Bomb Launcher | Large Disruption Shield Cloaking Field • Teleporter | Escort | 250 |
Battleship | 17/17/17/17/17/17 | 1800/300 | 12 | 1 | Heavy Disruptor Beam Disruptor Bomb Launcher | Large Disruption Shield Teleporter | Bombing | 500 |
Mothership | 15/10/15/15/15/15 | 2800/350 | 8 | 1 | Heavy Disruptor Beam Disruptor Multi-Bomb Launcher Stasis Bomb Launcher | Large Disruption Shield Teleporter | Overspawn Terror | 700 |
Overspawn | 17/17/17/17/17/17 | 1800/0 | 4 | 1 | Claws | - | City Destruction | 400 |
1 Armor values are read as: Top (above), Front, Left, Right, Rear and Bottom (below). The "Armor" value reported in the in-game UFOpedia is the sum of these values.
2 Total HP / Remaining (or less) HP to go down. Destroy shield first, if present.
3 Appearance of equipment depends on X-COM's score.
Also listed is the Overspawn. A huge unmanned ground vehicle that is deployed to cause terror and destruction within Mega-Primus.
Important: One particular UFO must be shot down and successfully recovered for the game to proceed to completion. If this one craft is always destroyed or allowed to escape, it is possible it will never appear again in Mega-Primus. To have this craft appear again, a tedious method of alien dimension combat is used to eliminate other UFOs, but not the one needed. (or an editor can be used to force this craft to appear if restarting the game is not an option)
Alien Craft Components
Any successful UFO crash recovery mission will enable X-Com to research their craft technologies:
Recovery of these three components is only necessary once. Research will enable development of X-Com hybrid vehicles.
Recovery of other UFO components (guns, shields, etc.) is also possible if they were not destroyed on the battlefield. Each UFO will provide one beam and (at best) two missile launcher technologies. Appearance of other exotic devices depends on X-Com's 'UFOs Shot Down' score, hence, shields will not be recovered if they were not used by aliens.
Craft Battlescapes
Devices appearing on a crash recovery battlescape do not match up with what the UFO uses in cityscape combat.
eg: A Destroyer does not have any shield modules anywhere on the battlescape but will use them within the cityscape.
Chart
- ## amount of this particular device on the battlescape.
- ♥ Present on the craft when cityscape fighting, and one will be recovered (irrelevant of damage) if crash recovery is successful, dependant on score.
- ∇ Present on battlescape only and not used in cityscape fighting.
Craft | Small Shield | Large Shield | Cloak | Teleporter | Dimension Shifter ♠ |
---|---|---|---|---|---|
Transporter | 6♥ | - | - | - | - |
Fast Attack | 4♥ | - | - | - | - |
Destroyer | ♥ | - | - | 4♥ | - |
Assault | ♥ | - | 8♥ | 2♥ | - |
Bomber | - | 4♥ | 6♥ | ♥ | - |
Escort | - | 4♥ | 6♥ | ♥ | - |
Battleship | - | 12♥ | - | 4♥ | 8∇ |
Mothership | - | 8♥ | 16∇ | ♥ | 6∇ |
♠ This device has been cut from the final version and is not recoverable or researchable.
See Also