Difference between revisions of "Alien Fast-Attack Ship (Apocalypse)"
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== [[Cityscape (Apocalypse)|Cityscape]] Information == | == [[Cityscape (Apocalypse)|Cityscape]] Information == | ||
− | Fast | + | Fast-Attack Ships are the first UFO type you encounter that pose a serious threat to your air fleet, as they carry a [[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] and are both fast and well-armoured. Their armour renders lighter weapons such as lasers and the [[40mm Auto Cannon (Apocalypse)|40mm Auto Cannon]] relatively ineffective, and their speed allows them to dodge fire from the [[Lineage Plasma Cannon (Apocalypse)|Lineage Plasma Cannon]] (usually resulting in very expensive collateral damage). The most effective weapons against Fast-Attack Ships are missiles (due to their homing ability), preferably fired from a whole swarm of craft at long range in order to cut down the amount of time the UFOs have to return fire. |
== [[Battlescape Overview (Apocalypse)|Battlescape]] Information == | == [[Battlescape Overview (Apocalypse)|Battlescape]] Information == |
Revision as of 11:08, 17 October 2019
General Information
The appearance of Alien Fast-Attack Ships (UFO Type 4) over the city will escalate the aerial war as these craft can aggressive and dangerous during the first weeks. The aliens will deploy these craft as escorts of Transporters, Destroyers, Assault Ships and Bombers. Fast-Attack Ships will may also conduct Subversion missions to try to immediately switch an Organization to their side. Finally these craft will also conduct attacks against any organization they perceive as a threat to their plans.
Cityscape Information
Fast-Attack Ships are the first UFO type you encounter that pose a serious threat to your air fleet, as they carry a Medium Disruptor Beam and are both fast and well-armoured. Their armour renders lighter weapons such as lasers and the 40mm Auto Cannon relatively ineffective, and their speed allows them to dodge fire from the Lineage Plasma Cannon (usually resulting in very expensive collateral damage). The most effective weapons against Fast-Attack Ships are missiles (due to their homing ability), preferably fired from a whole swarm of craft at long range in order to cut down the amount of time the UFOs have to return fire.
Battlescape Information
The Fast Attack ship has a single entrance on the southern side of the ship, where the ship's crash has left a large depression and flames in the dirt. Aliens will often be outside of the ship when you approach. Poppers and brainsuckers will run at your troops while the others cluster and throw grenades.
Other Notes
Statistics
Statistics | Value |
---|---|
Armor | 57 |
Constitution | 80 |
Top Speed | 20 |
Weapon | Medium Disruptor Beam |
Weapon Power | 40 |
Weapon Range | 300 |
Equipment | Small Disruption Shield |
Score points | 200 |
Crew | 6 Anthropods, 2 Brainsuckers, 1 Popper, 2 Spitters |
Infiltration Force | 3 Anthropods, 1 Multiworm, 3 Poppers, 3 Skeletoids |
See Also