Difference between revisions of "Alien Transporter (Apocalypse)"

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[[Image:Apoc_transporter_pedia.png|Alien Transporter UFOPedia picture|right|100 px]]
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== General Information ==
 
[[Image:Apoc_ufo3_icon.png|left|50 px|]]
 
The Alien Transporter (UFO Type 3) is probably the most important alien ship in the game. Without capturing one of these, you will never be able to research any of the craft that come after the [[Dimension Probe]] ([[Explorer]], [[Bio-Trans]], [[Retaliator]], [[Annihilator]]), thus you will never be able to invade the alien dimension. Any post-Transporter vessel will unlock the three "Core" systems - the [[Alien Control System (Apocalypse)|Alien Control System]], [[Alien Energy Source (Apocalypse)|Alien Energy Source ]] and [[Alien Propulsion System (Apocalypse)|Alien Propulsion System]].
 
  
{{Ref Open | title = Alien Transporter}}[[Image:Ufo3-Alien-Transporter.png|Alien Transporter UFOPedia picture|right|100px]]
 
The primary mission of this craft is to deposit Alien life forms inside city buildings. This represents a serious challenge for our ground forces, but if they can be shot down before they unload their passengers, then the problem will be minimized. The craft is armed with the same beam weapon as the Scout Ships or Probes, but it is slower moving and an easier target to hit.
 
{{Ref Close | source = X-COM Apocalypse Ufopedia (OpenApoc Cut) }}
 
  
== [[Cityscape (Apocalypse)|Cityscape]] Information ==
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Don't mention stuff about its weapon power and such. There is a link (of the weapon) for that.
[[Image:Ufo-03.gif|left|50 px|Transporter]]
 
The Transporter itself is lightly armed and does not present significant danger to [[X-Com (Apocalypse)|X-COM]]. The problems come from its escorts &ndash; fast and dangerous [[Alien Fast-Attack Ship (Apocalypse)|Fast-Attack Ships]]. The Transporters purpose is to infiltrate a large force into a building. Its slow speed is compensated by heavy armor, so it might take some time to bring it down. It is also the first manned Alien ship which you can assault with your troops in ground combat. You must acquire knowledge of this craft to pursue technologically advanced X-Com craft later on. After week four, the aliens will cease to produce this important craft, however, it may show up in Mega-Primus later on if they have an available Transporter in the Alien Dimension and [[UFO_Incursions_(Apocalypse)#Infiltration_Fleets|suitable escorts]].
 
  
== [[Battlescape Overview (Apocalypse)|Battlescape]] Information ==
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This is about -this- UFO and not about others.
[[Image:Ufo-03mapi.gif|frame|The Tactical combat map of the Transporter.]]
 
Tactical combat is fairly easy, since there are only two entrances &ndash; facing north and south &ndash; and neither of them is shrouded in smoke from the crash. A single [[Megapol]] [[Megapol AP Grenade|AP Grenade]] thrown to the door should lure the most of the aliens out and also lets your troops see inside. After the rush of aliens dies down, head inside from both directions and use the central elevator to reach the upper levels. By then, your opposition will probably consist of a few Spitters and Alien Eggs.
 
  
==Statistics==
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No lifeform forces numbers... the UFO Craft intro page has the chart for that.
<table {{StdCenterTable}}>
 
<tr {{StdDescTable_Heading}}><th align="left">Statistics</th>
 
<th>Value</th></tr>
 
<tr><td align="left">Armor</td><td>38</td></tr>
 
<tr><td align="left">Constitution</td><td>400</td></tr>
 
<tr><td align="left">Top Speed</td><td>8</td></tr>
 
<tr><td align="left">Weapons</td><td>[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]]</td></tr>
 
<tr><td align="left">Weapon Power</td><td>20</td></tr>
 
<tr><td align="left">Weapon Range</td><td>150</td></tr>
 
<tr><td align="left">Equipment</td><td>[[Small Disruption Shield (Apocalypse)|Small Disruption Shield]]</td></tr>
 
<tr><td align="left">Score points</td><td>150</td></tr>
 
<tr><td align="left">Crew</td><td>2 [[Multiworm Egg (Apocalypse)|Multiworm Eggs]], 4 [[Anthropod (Apocalypse)|Anthropod]], 2 [[Multiworm]]s, 2 [[Chrysalis]]es, 1 [[Popper]], 4 [[Spitter]]s
 
</td></tr>
 
<tr><td align="left">Infiltration Force</td><td>5 [[Anthropod (Apocalypse)|Anthropods]], 5 [[Multiworm Egg (Apocalypse)|Multiworm Eggs]], 3 [[Brainsucker]]s, 3 [[Multiworm]]s, 1 [[Popper]], 3 [[Spitter]]s</td></tr>
 
</table><br />
 
  
==See Also==
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CRASH RECOVERY will include (recycled) pics of overhead entry and any others unique-to-this-battelscape.
* [[Alien Ships (Apocalypse)|Alien Ships]]
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* [[UFO Incursions (Apocalypse)|UFO Incursions]]
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This is using a mix of the pic format as mega-primus vehicles AND alien lifeforms.
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Don't include stuff that is never known to the player.
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Once all UFOs are done, this hidden note section will be deleted
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[[Image:Craft-Pedia-03Transport-(Apocalypse).png|right]]
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The primary mission of this craft is to deposit Alien life forms inside city buildings. This represents a serious challenge for our ground forces, but if they can be shot down before they unload their passengers, then the problem will be minimized. The craft is armed with the same beam weapon as the Scout Ships or Probes, but it is slower moving and an easier target to hit.  ''From: Apocalypse Ufopaedia''
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'''Alien Transporter'''
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<table><tr><td>[[Image:Craft-Isom-Trans-(Apocalypse).png ]]</td><td>
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* Size: medium
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* Top Speed: 8
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* Acceleration: 2
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* Weapon Slots: 1
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* Weapons: [[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]]
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* Constitution (Disabled): 400 (150)
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* Armour&sup1;: 6/4/6/6/6/8
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* Modules: [[Small_Disruption_Shield_(Apocalypse)|Small Disruption Shield]]
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* Chassis Weight: 5000
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* First Appearance: Week 2
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* Score: 150
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</td></tr></table>
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<br clear=all>
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<br>
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&sup1; Armour values are for: Top/Front/Left/Right/Rear/Bottom
 
<br clear="all">
 
<br clear="all">
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[[Image:Apoc_ufo3_icon.png|left]]
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The Alien Transporter (UFO Type 3) is the first of the larger style of UFOs the aliens have developed. This craft is only used to infiltrate lifeforms into Mega-Primus. It is not used for any other mission style. If downed, X-Com can recover this UFO and its technology via a ground-assult battlescape mission.<br>
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<br>
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'''Cityscape Combat'''<br>
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A Transporter is a comparable to an Alien Scout Ship with its weapon and device loadout, however this craft has much stronger damage tolerance but only slightly better armour. This UFO is slow and vunerable when many X-Com vehicles are swarming in aerial battle. A small shield for more protection will be used in the future. It is usually escorted by other, more combat capable UFOs for protection or distraction. <br>
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'''Crash Recovery'''<br>
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Once disabled, this craft can be recovered by 'landing' (Go To Map Point) an X-Com vehicle, with heavily armed agents onboard, on its roof once it has impacted the ground and started smoking (message: UFO has crash landed). A Transporter is strong enough to withstand impact with the ground. Lifeforms and devices are not affected.<br>
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[[Image:Ufo-03mapi.gif|frame|Transporter Door Locations: North & South.]]<br>
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The crash-recovery battlescape shows the purple UFO has slid into sparsely wooded grasslands and has scoured a trench with debris on fire.<br>
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Access into the UFO is via two doors level with the grass. One door is located on the (overhead view) north side, the other, south side.<br>
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'''Battlescape Combat'''<br>
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WIP: Tactical combat is fairly easy, since there are only two entrances &ndash; facing north and south &ndash; and neither of them is shrouded in smoke from the crash. A single [[Megapol]] [[Megapol AP Grenade|AP Grenade]] thrown to the door should lure the most of the aliens out and also lets your troops see inside. After the rush of aliens dies down, head inside from both directions and use the central elevator to reach the upper levels. By then, your opposition will probably consist of a few Spitters and Alien Eggs.<br>
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'''Research'''<br>
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A succesfully recovered and researched Transporter enables X-Com to design advanced combat vehicles. Weapons, devices, and UFO sub-systems are further avenues from any recovered craft.
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X-Com must successfully recover this UFO once it has crashed to enable further technological progress. If never recoverd, the game cannot be completed.
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[[Alien_Fast-Attack_Ship_(Apocalypse)|Next: Alien Fast Attack Ship]]<br>
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[[Alien_Scout_Ship_(Apocalypse)|Previous: Alien Scout Ship]]<br>
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[[Alien_Craft_(Apocalypse)|Return To Start]]
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{{Vehicles (Apocalypse) Navbar}}
 
{{Vehicles (Apocalypse) Navbar}}
[[Category: UFOs (Apocalypse)]]
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[[Category: Research (Apocalypse)]]
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[[Category:Apocalypse]]

Revision as of 12:00, 23 October 2023

Craft-Pedia-03Transport-(Apocalypse).png
The primary mission of this craft is to deposit Alien life forms inside city buildings. This represents a serious challenge for our ground forces, but if they can be shot down before they unload their passengers, then the problem will be minimized. The craft is armed with the same beam weapon as the Scout Ships or Probes, but it is slower moving and an easier target to hit.  From: Apocalypse Ufopaedia

Alien Transporter

Craft-Isom-Trans-(Apocalypse).png
  • Size: medium
  • Top Speed: 8
  • Acceleration: 2
  • Weapon Slots: 1
  • Weapons: Light Disruptor Beam
  • Constitution (Disabled): 400 (150)
  • Armour¹: 6/4/6/6/6/8
  • Modules: Small Disruption Shield
  • Chassis Weight: 5000
  • First Appearance: Week 2
  • Score: 150



¹ Armour values are for: Top/Front/Left/Right/Rear/Bottom

Apoc ufo3 icon.png

The Alien Transporter (UFO Type 3) is the first of the larger style of UFOs the aliens have developed. This craft is only used to infiltrate lifeforms into Mega-Primus. It is not used for any other mission style. If downed, X-Com can recover this UFO and its technology via a ground-assult battlescape mission.

Cityscape Combat
A Transporter is a comparable to an Alien Scout Ship with its weapon and device loadout, however this craft has much stronger damage tolerance but only slightly better armour. This UFO is slow and vunerable when many X-Com vehicles are swarming in aerial battle. A small shield for more protection will be used in the future. It is usually escorted by other, more combat capable UFOs for protection or distraction.
Crash Recovery
Once disabled, this craft can be recovered by 'landing' (Go To Map Point) an X-Com vehicle, with heavily armed agents onboard, on its roof once it has impacted the ground and started smoking (message: UFO has crash landed). A Transporter is strong enough to withstand impact with the ground. Lifeforms and devices are not affected.

Transporter Door Locations: North & South.


The crash-recovery battlescape shows the purple UFO has slid into sparsely wooded grasslands and has scoured a trench with debris on fire.
Access into the UFO is via two doors level with the grass. One door is located on the (overhead view) north side, the other, south side.
Battlescape Combat
WIP: Tactical combat is fairly easy, since there are only two entrances – facing north and south – and neither of them is shrouded in smoke from the crash. A single Megapol AP Grenade thrown to the door should lure the most of the aliens out and also lets your troops see inside. After the rush of aliens dies down, head inside from both directions and use the central elevator to reach the upper levels. By then, your opposition will probably consist of a few Spitters and Alien Eggs.
Research
A succesfully recovered and researched Transporter enables X-Com to design advanced combat vehicles. Weapons, devices, and UFO sub-systems are further avenues from any recovered craft.

X-Com must successfully recover this UFO once it has crashed to enable further technological progress. If never recoverd, the game cannot be completed.


Next: Alien Fast Attack Ship
Previous: Alien Scout Ship
Return To Start


Apocalypse Insignia X-COM: Apocalypse: Vehicles
Airborne Apoc hoverbike.png Hoverbike Apoc phoenix.png Phoenix Hovercar Apoc valkyrie.png Valkyrie Interceptor Apoc hawk.png Hawk Air Warrior
Apoc policehovercar.png Police Hovercar Apoc airtaxi.png Air Taxi Apoc rescue.png Rescue TransportApoc construction.png Construction Vehicle Apoc airtrans.png Airtrans Apoc spaceliner.png Space Liner
Ground Apoc turbobike.png Blazer Turbo Bike Apoc stormdog.png Stormdog Apoc wolfhound.png Wolfhound APC Apoc griffon.png Griffon AFV
Apoc civiliancar.png Civilian Car Apoc policecar.png Police Car Apoc autotaxi.png Autotaxi Apoc autotrans.png Autotrans
X-Com Apoc dimension probe.png Dimension Probe Apoc biotrans.png Bio-Trans Apoc explorer.png Explorer Apoc retaliator.png Retaliator Apoc annihilator.png Annihilator
Alien Apoc ufo1.png UFO Type 1 - Probe Apoc ufo2.png UFO Type 2 - Scout Ship Apoc ufo3.png UFO Type 3 - Transporter Apoc ufo4.png UFO Type 4 - Fast Attack Ship Apoc ufo5.png UFO Type 5 - Destroyer Apoc ufo6.png UFO Type 6 - Assault Ship Apoc ufo7.png UFO Type 7 - Bomber Apoc ufo8.png UFO Type 8 - Escort Ship Apoc ufo9.png UFO Type 9 - Battleship Apoc ufo10.png UFO Type 10 - Mothership

Overspawn