Difference between revisions of "Hawk Air Warrior (Apocalypse)"
(format and pic) |
(new format) |
||
Line 6: | Line 6: | ||
* Buyable: Yes | * Buyable: Yes | ||
* Base Price: $100,000 | * Base Price: $100,000 | ||
− | * Top Speed: 14 | + | * Top Speed¹: 14 |
− | * Acceleration: 2 | + | * Acceleration²: 2 |
* Weapon Slots: 3 | * Weapon Slots: 3 | ||
* Weapons: 1x [[Rendor Plasma Gun (Apocalypse)|Rendor]], 1x [[Janitor Missile Array (Apocalypse)|Janitor]], 1x [[Prophet Missile Array (Apocalypse)|Prophet]] | * Weapons: 1x [[Rendor Plasma Gun (Apocalypse)|Rendor]], 1x [[Janitor Missile Array (Apocalypse)|Janitor]], 1x [[Prophet Missile Array (Apocalypse)|Prophet]] | ||
* Engine: [[SD Elite (Apocalypse)|SD Elite]] | * Engine: [[SD Elite (Apocalypse)|SD Elite]] | ||
* Constitution: 460 | * Constitution: 460 | ||
− | * Armour& | + | * Armour³: 5/5/7/7/15/7 |
− | * Weight: 5000 | + | * Chassis Weight: 5000 |
* Passengers: 10 | * Passengers: 10 | ||
* Module Slots: 16 | * Module Slots: 16 | ||
Line 20: | Line 20: | ||
* Score: 250 | * Score: 250 | ||
</td></tr></table> | </td></tr></table> | ||
− | + | ¹ top speed with default layout<br> | |
− | & | + | ² acceleration with default layout<br> |
+ | ³ armour values: Top/Front/Left/Right/Rear/Under<br> | ||
<br clear="all"> | <br clear="all"> | ||
[[Image:Craft-Title-HawkAir-(Apocalypse).png|left]] | [[Image:Craft-Title-HawkAir-(Apocalypse).png|left]] | ||
− | |||
A super-heavy duty combat vehicle for dominance of the local airspace.<br> | A super-heavy duty combat vehicle for dominance of the local airspace.<br> | ||
The armament can be upgraded to use [[Laser_Defense_Array_(Apocalypse)|anti-missile defence systems]] or to use the powerful [[Medium_Disruptor_Beam_(Apocalypse)|Medium Disruptor Beam]] or [[Disruptor_Bomb_Launcher_(Apocalypse)|Disruptor_Bomb_Launcher]].<br> | The armament can be upgraded to use [[Laser_Defense_Array_(Apocalypse)|anti-missile defence systems]] or to use the powerful [[Medium_Disruptor_Beam_(Apocalypse)|Medium Disruptor Beam]] or [[Disruptor_Bomb_Launcher_(Apocalypse)|Disruptor_Bomb_Launcher]].<br> | ||
Line 30: | Line 30: | ||
The module slots can fit four [[Small_Disruption_Shield_(Apocalypse)|small shields]], and along with powerful armaments, can destroy medium and light UFOs quickly before sustaining heavy damage.<br> | The module slots can fit four [[Small_Disruption_Shield_(Apocalypse)|small shields]], and along with powerful armaments, can destroy medium and light UFOs quickly before sustaining heavy damage.<br> | ||
If used as a troop transport, the modules (2x passenger, 1xcargo, 1xbio-tranport) enables a large X-Com force to cleanup alien infestations within Mega-Primus. | If used as a troop transport, the modules (2x passenger, 1xcargo, 1xbio-tranport) enables a large X-Com force to cleanup alien infestations within Mega-Primus. | ||
+ | <br clear="all"> | ||
+ | [[Image:Craft-Layout-HawkAir-(Apocalypse).png|right]] | ||
+ | '''Engine Upgrades - Chassis Only''' | ||
+ | <table><tr><td> | ||
+ | '''[[SD_Special_(Apocalypse)|SD Special]]''' | ||
+ | * Top Speed: 15 | ||
+ | * Acceleration: 6 | ||
+ | </td></tr></table> | ||
Revision as of 20:48, 21 September 2023
The Hawk is essentially a heavy weapons platform capable of carrying a significant payload. It is the most powerful vehicle manufactured by Marsec and should be the first line of defense against any invasion force, wherever it comes from. From: Apocalypse Ufopaedia
Hawk Air Warrior
¹ top speed with default layout
² acceleration with default layout
³ armour values: Top/Front/Left/Right/Rear/Under
A super-heavy duty combat vehicle for dominance of the local airspace.
The armament can be upgraded to use anti-missile defence systems or to use the powerful Medium Disruptor Beam or Disruptor_Bomb_Launcher.
An expensive vehicle which has strong armour in the rear for resistance to missile attack but due to its physical size, the chassis is very slow when turning in dog-fights. This can overwhelm the vehicle resulting in heavy damage if used singularly.
The module slots can fit four small shields, and along with powerful armaments, can destroy medium and light UFOs quickly before sustaining heavy damage.
If used as a troop transport, the modules (2x passenger, 1xcargo, 1xbio-tranport) enables a large X-Com force to cleanup alien infestations within Mega-Primus.
Engine Upgrades - Chassis Only
|