Difference between revisions of "Phoenix Hovercar (Apocalypse)"
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Gamer500018 (talk | contribs) (Undid some of Ester's vandalism again. Added in a better table, and re added the fluff they took out. If this gets undone, I'll just remove their edits entirely and add in the old ones.) |
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² acceleration with default layout<br> | ² acceleration with default layout<br> | ||
³ Armour values are for: Top/Front/Left/Right/Rear/Bottom | ³ Armour values are for: Top/Front/Left/Right/Rear/Bottom | ||
+ | <table {{StdCenterTable}}> | ||
+ | <tr {{StdDescTable_Heading}}><th align="left">Statistics</th> | ||
+ | <th>Value</th></tr> | ||
+ | <tr><td align="left">Armor<sup>1</sup></td><td>4/4/4/4/4/4</td></tr> | ||
+ | <tr><td align="left">Weight</td><td>700</td></tr> | ||
+ | <tr><td align="left">Constitution</td><td>70</td></tr> | ||
+ | <tr><td align="left">Engine</td><td>[[SD Sports (Apocalypse)|SD Sports]]</td></tr> | ||
+ | <tr><td align="left">Engine Size</td><td>2x4</td></tr> | ||
+ | <tr><td align="left">Top Speed</td><td>13 (using [[SD Turbo (Apocalypse)|SD Turbo]])</td></tr> | ||
+ | <tr><td align="left">Acceleration</td><td>7 (using [[SD Turbo (Apocalypse)|SD Turbo]])</td></tr> | ||
+ | <tr><td align="left">Weapons</td><td>1 [[Bolter 4000 Laser Gun (Apocalypse)|Bolter 4000 Laser Gun]] 1 [[Janitor Missile Array (Apocalypse)|Janitor Missile Array]]</td></tr> | ||
+ | <tr><td align="left">Weapons Slots</td><td>1x3 1x3</td></tr> | ||
+ | <tr><td align="left">Equipment Size</td><td>2x2</td></tr> | ||
+ | <tr><td align="left">Cost</td><td>12000</td></tr> | ||
+ | <tr><td align="left">Passengers</td><td>4</td></tr> | ||
+ | <tr><td align="left">Score points</td><td>40</td></tr> | ||
+ | <tr><td align="left"> Style</td><td>Air</td></tr> | ||
+ | <tr><td align="left">Manufacturer</td><td>[[Marsec]]</td></tr> | ||
+ | <tr><td align="left"> Available</td><td>Week 1</td></tr> | ||
+ | <tr><td align="left">Minimum Weekly Stock</td><td>4</td></tr> | ||
+ | <tr><td align="left"> Maximum Weekly Stock</td><td>15</td></tr> | ||
+ | |||
+ | </table><br /> | ||
+ | |||
+ | :<sup>1</sup> Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings. | ||
<br clear="all"> | <br clear="all"> | ||
+ | == [[Cityscape (Apocalypse)|Cityscape]] Information == | ||
[[Image:Craft-Title-Phoenix-(Apocalypse).png|left]] | [[Image:Craft-Title-Phoenix-(Apocalypse).png|left]] | ||
− | + | The Phoenix Hovercar is a simple military flying car for commanders that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It's a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks, though it is more vulnerable than a hoverbike. It's best used in groups or as support for hoverbike fleets. | |
− | The | + | |
− | + | The Hovercar gets renewed viability in the late game thanks to [[Small Disruption Shield (Apocalypse)|Disruption Shields]]. Its 2x2 cargo bay can fit a shield, giving an extra 200HP buffer that more than triples its endurance. This lets it survive against alien missiles and weapons that would otherwise destroy swarm craft. | |
<br clear="all"> | <br clear="all"> | ||
[[Image:Craft-Layout-Phoenix-(Apocalypse).png|right]] | [[Image:Craft-Layout-Phoenix-(Apocalypse).png|right]] |
Revision as of 11:00, 4 December 2023
The Phoenix is manufactured by Marsec mainly for military purposes. This sleek but rugged vehicle is used for reconnaissance in dangerous environments such as the Mars colony. A variety of weapon and engine configurations can be used and a well equipped Phoenix is more than a match for a police Hovercar. From: Apocalypse Ufopaedia
Phoenix Hovercar
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¹ top speed with default layout
² acceleration with default layout
³ Armour values are for: Top/Front/Left/Right/Rear/Bottom
Statistics | Value |
---|---|
Armor1 | 4/4/4/4/4/4 |
Weight | 700 |
Constitution | 70 |
Engine | SD Sports |
Engine Size | 2x4 |
Top Speed | 13 (using SD Turbo) |
Acceleration | 7 (using SD Turbo) |
Weapons | 1 Bolter 4000 Laser Gun 1 Janitor Missile Array |
Weapons Slots | 1x3 1x3 |
Equipment Size | 2x2 |
Cost | 12000 |
Passengers | 4 |
Score points | 40 |
Style | Air |
Manufacturer | Marsec |
Available | Week 1 |
Minimum Weekly Stock | 4 |
Maximum Weekly Stock | 15 |
- 1 Armor is given as Top/Front/Left/Right/Rear/Bottom. The in-game Ufopedia rather misleadingly displays only a single armor value, the sum of the values on all six of the vehicle's facings.
Cityscape Information
The Phoenix Hovercar is a simple military flying car for commanders that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It's a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks, though it is more vulnerable than a hoverbike. It's best used in groups or as support for hoverbike fleets.
The Hovercar gets renewed viability in the late game thanks to Disruption Shields. Its 2x2 cargo bay can fit a shield, giving an extra 200HP buffer that more than triples its endurance. This lets it survive against alien missiles and weapons that would otherwise destroy swarm craft.
Engine Upgrades - Chassis Only
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