Difference between revisions of "Alien Artifacts (EU2012)"
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|[[Alien Nav Computer (EU2012)|Alien Nav Computer]] (2x), [[Foundry_(EU2012)#Foundry_Projects|Stealth Satellites]] (3x) | |[[Alien Nav Computer (EU2012)|Alien Nav Computer]] (2x), [[Foundry_(EU2012)#Foundry_Projects|Stealth Satellites]] (3x) | ||
− | |[[Firestorm]](2x), [[Satellite Nexus (EU2012)|Satellite Nexus]] (2x), [[Blaster Launcher (EU2012)|Blaster Launcher]] (2x) | + | |[[Firestorm (EU2012)|Firestorm]](2x), [[Satellite Nexus (EU2012)|Satellite Nexus]] (2x), [[Blaster Launcher (EU2012)|Blaster Launcher]] (2x) |
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|[[UFO nav-computer (damaged) (EU2012)|UFO nav-computer (damaged)]] | |[[UFO nav-computer (damaged) (EU2012)|UFO nav-computer (damaged)]] | ||
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|[[UFO Power Source (EU2012)|UFO Power Source]] | |[[UFO Power Source (EU2012)|UFO Power Source]] | ||
− | |[[Firestorm]](1x), [[Elerium Generator (EU2012)|Elerium Generator]] (2x) | + | |[[Firestorm (EU2012)|Firestorm]](1x), [[Elerium Generator (EU2012)|Elerium Generator]] (2x) |
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|[[UFO Power Source (damaged) (EU2012)|UFO Power Source (damaged)]] | |[[UFO Power Source (damaged) (EU2012)|UFO Power Source (damaged)]] |
Revision as of 17:09, 25 October 2012
Note: Weapon Fragments, Alloys, and Elerium are used to manufacture most items in the game. This is why their resale value is so low and why obtaining a precise number required for each project is so difficult - due to variances in the number of engineers, workshops, etc. Unless you are seriously strapped for cash, try selling something else instead.