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- 18:15, 10 January 2024 diff hist +25 Murphy's Laws (X-COM) Undo revision 117146 by EsTeR (talk) The page is meant as entertainment; that doesn't make it "dumb". current Tag: Undo
- 18:12, 10 January 2024 diff hist +298 User talk:Darkpast →Re:EsTeR's "previous" and "next" links current
- 11:45, 8 January 2024 diff hist +363 User talk:Darkpast →Re:EsTeR's "previous" and "next" links
- 14:54, 5 December 2023 diff hist +541 User:Gamer500018
- 14:07, 21 November 2023 diff hist +97 m Diving Suit mentioning damage modifier; should also cut out the pub talk when I find the time. current
- 18:43, 19 November 2023 diff hist +84 m Terror Units (TFTD) adding links, moving Mixed Crew higher in table, as it fits better there current
- 18:36, 19 November 2023 diff hist +57 Template:TFTD Table adding alien weapon loadouts to main TFTD page current
- 18:31, 19 November 2023 diff hist +111 m Alien Life Forms (TFTD) one more link current
- 18:26, 19 November 2023 diff hist -2,119 Alien Life Forms (TFTD) removing the descriptions because a) they're already covered by the Overview article and individual aliens' pages, and b) to bring it more in line with https://www.ufopaedia.org/index.php/Alien_Life_Forms ; also adding some links I think are relevant
- 18:08, 19 November 2023 diff hist -169 Overviews of Aliens (TFTD) making species' names clickable, some changes to "see also", notably adding links to Mixed Crew, some small changes to main text (e.g. Gill Men-Snakemen comparison was possibly more confusing than useful) current
- 17:47, 19 November 2023 diff hist +160 Talk:Weapon Effectiveness (TFTD) →Feedback requested
- 16:09, 18 November 2023 diff hist +537 Talk:Tasoth →Commander bug: new section current
- 15:59, 18 November 2023 diff hist +1,149 Talk:Tentaculat
- 11:45, 8 November 2023 diff hist +1,559 User talk:Magic9mushroom →Known Bugs (TFTD): new section
- 08:27, 8 November 2023 diff hist +36 m User talk:Darkpast
- 08:24, 8 November 2023 diff hist +162 User talk:Darkpast
- 14:26, 30 September 2023 diff hist +337 User talk:Magic9mushroom
- 14:22, 30 September 2023 diff hist +879 User talk:Darkpast
- 17:48, 26 June 2023 diff hist +430 m Known Bugs (TFTD) →Alien Glitches current
- 17:36, 26 June 2023 diff hist +207 m Hallucinoid →Notes: mentioning likely design error current
- 17:34, 26 June 2023 diff hist +204 m Xarquid →Notes: note on likely design error current
- 22:18, 25 June 2023 diff hist +165 m Mixed Crew →The Mixed Crew "race": small clarifications etc. current
- 09:41, 25 June 2023 diff hist +182 Mixed Crew small improvements
- 17:57, 23 June 2023 diff hist 0 m Alien Missions (TFTD) typo current
- 15:06, 20 June 2023 diff hist +146 m Alien Missions (TFTD)
- 15:04, 20 June 2023 diff hist +527 Alien Missions (TFTD) intro text added
- 20:23, 19 June 2023 diff hist +2,634 Alien Missions (TFTD) sourcing text taken from the in-game ufopaedia and adding some basic descriptions
- 13:05, 19 June 2023 diff hist -223 m Overviews of Aliens (TFTD) minor corrections
- 12:49, 18 June 2023 diff hist +522 m Mixed Crew
- 19:48, 17 June 2023 diff hist +79 m Mixed Crew
- 21:14, 16 June 2023 diff hist +1 m Mixed Crew
- 21:07, 16 June 2023 diff hist +1,676 Mixed Crew update and revision. Hopefully clearer now
- 19:57, 16 June 2023 diff hist +822 Alien Life Forms (TFTD) rewriting and updating some info
- 14:55, 16 June 2023 diff hist +1,603 Overviews of Aliens (TFTD) Prompted by the discussion over at https://www.ufopaedia.org/index.php/Talk:Alien_Overview_(Apocalypse), I have removed "threat levels" because they are somewhat subjective and re-ordered the aliens according to general type and order of appearance. Also hopefully made the writing more encyclopedic in style. Still not quite finished.
- 18:12, 15 June 2023 diff hist +2,570 User talk:Darkpast →Taking stock
- 08:38, 28 October 2022 diff hist +442 Cut items and features (Apocalypse) →Cityscape: adding undeployed ground vehicles
- 06:44, 28 October 2022 diff hist +327 m Talk:Organizations
- 05:47, 28 October 2022 diff hist +887 Talk:Organizations
- 23:23, 27 October 2022 diff hist +368 Talk:Cut items and features (Apocalypse) →The "Gang leader" image: new section current
- 23:18, 27 October 2022 diff hist +506 Cut items and features (Apocalypse) →Vehicles And Items: added overspawn's weapons entry
- 23:07, 27 October 2022 diff hist -42 m Overspawn (Apocalypse) →Misc: adding link and concision
- 23:00, 27 October 2022 diff hist +37 m Population (Apocalypse) →X-Com Technical Personnel: spelling and mentioning they can't kneel/go prone
- 22:57, 27 October 2022 diff hist +14 m Talk:Organizations →Funding or Funds Does Not Matter
- 22:52, 27 October 2022 diff hist +336 Population (Apocalypse) x-com always gets blamed for civilian/sectoid deaths, even if an alien killed them by accident; also, it's the Government who determines x-com's score
- 22:26, 27 October 2022 diff hist +1,917 Talk:Organizations
- 07:17, 21 August 2022 diff hist +278 Known Bugs (Apocalypse) →Marsec Dimension Probe & Anti-Alien Gas Missile: adding note on Multipower Plus engine and renaming section. I wonder if Marsec is set as the default manufacturer and the devs forgot to change it for some items.
- 07:02, 21 August 2022 diff hist +63 m Marsec →Product Listing: added Multipower Plus engine
- 06:54, 21 August 2022 diff hist -64 m General Metro →Product Listing: they don't produce the Multipower Plus
- 06:52, 21 August 2022 diff hist +108 m Metro Multipower Plus (Apocalypse) note on manufacturer - since we already know of two cases where Marsec is incorrectly set as the manufacturer, I think it's likely this is another such case.
- 19:26, 20 August 2022 diff hist -174 Known Bugs (Apocalypse) actually, might as well put them together
- 19:02, 20 August 2022 diff hist +309 Known Bugs (Apocalypse) moved Marsec Dimension Probe to Cityscape; added wrong manufacturer bug for Alien Gas missile
- 10:49, 20 August 2022 diff hist +27 m Civilian →See Also current
- 10:46, 20 August 2022 diff hist +38 m Civilian →Tips on Dealing with Civilians: Chryssalids again
- 10:44, 20 August 2022 diff hist +197 Civilian →General Information: The page would be incomplete without mentioning Chryssalids!; also added a bit more info
- 09:44, 20 August 2022 diff hist +691 Civilian added images and a bit of info
- 09:24, 20 August 2022 diff hist +42 N File:EU civilians.png Civilian Sprites from UFO:EU current
- 09:16, 20 August 2022 diff hist +41 N File:TFTD civilians.png Civilian sprites from TFTD. current
- 21:44, 19 August 2022 diff hist +114 m Known Bugs (TFTD) →Ufopaedia Discrepancies: Coelacanth/G. Cannon discrepancy added
- 21:09, 19 August 2022 diff hist +1,836 Zombie (TFTD) rewrite current
- 20:04, 19 August 2022 diff hist +3,369 Organizations added section on vehicle parks; will reorganize/rewrite the rest of the page later
- 18:58, 19 August 2022 diff hist +1,119 Cityscape Fighting (Apocalypse) →Illegal Flyer: adding info on which vehicles are selected for attack; "flyer" is the in-game spelling; clarifying/correcting about Megapol
- 17:59, 18 August 2022 diff hist +295 Government →Cityscape Information: mentioning that you buy base sites from the Govt
- 22:51, 17 August 2022 diff hist 0 m Alien Stats (TFTD) corrected Zombie MC Strength current
- 22:49, 17 August 2022 diff hist +22 m Bio-Drone added heights + melee hit chance current
- 22:47, 17 August 2022 diff hist +2 m Hallucinoid added heights
- 22:47, 17 August 2022 diff hist +2 m Tentaculat added heights
- 22:45, 17 August 2022 diff hist +2 m Calcinite added heights current
- 22:45, 17 August 2022 diff hist +2 m Xarquid added heights
- 22:43, 17 August 2022 diff hist +2 m Triscene added heights current
- 22:42, 17 August 2022 diff hist +2 m Deep One added heights current
- 22:42, 17 August 2022 diff hist +2 m Tasoth current
- 22:41, 17 August 2022 diff hist +2 m Lobster Man added heights current
- 22:41, 17 August 2022 diff hist +2 m Gill Man added heights current
- 22:40, 17 August 2022 diff hist +2 m Aquatoid added heights current
- 22:40, 17 August 2022 diff hist -79 Zombie (TFTD) stats confirmed, height added
- 14:27, 10 August 2022 diff hist -21 m Agents (Apocalypse) Android recruits are not any rarer than Hybrids; you need relations ≥0 with the relevant organization to recruit either ("Neutral" means relations are anywhere from -25 to +25, so it may not be enough)
- 14:08, 10 August 2022 diff hist +100 m Relations (Apocalypse) →Buying Better Relationships: added hyperlink
- 12:11, 9 August 2022 diff hist +375 User talk:Hobbes →Thumbnail
- 18:17, 7 August 2022 diff hist +317 Zombie (TFTD) rewrite WIP
- 17:48, 7 August 2022 diff hist +18 m Overviews of Aliens (TFTD) →Zombie - Fallen Aquanaut: hyperlink to main article
- 11:04, 7 August 2022 diff hist +236 m Medi-Kit (Apocalypse) a few spelling fixes and added note that you cannot heal others with this
- 10:37, 7 August 2022 diff hist +133 m Megaspawn (Apocalypse) →Tactical Notes: rewriting/reordering
- 10:20, 7 August 2022 diff hist +26 m Psimorph (Apocalypse) →Bugs: rewording
- 10:14, 7 August 2022 diff hist +210 Hyperworm (Apocalypse) minor rewriting and removing repeated info
- 05:45, 6 August 2022 diff hist +328 Talk:Cut items and features (Apocalypse) →Yet another page: new section
- 05:41, 6 August 2022 diff hist +18 m Advanced Security Station (Apocalypse) specifying turret weapon
- 05:41, 6 August 2022 diff hist +23 m Security Station (Apocalypse) specifying turret weapon
- 05:33, 6 August 2022 diff hist +384 User talk:Darkpast →Graph
- 17:27, 5 August 2022 diff hist +111 m Ground Vehicles (Apocalypse) →Civilian Vehicles: note on police cars
- 17:24, 5 August 2022 diff hist +101 m Air Vehicles (Apocalypse) →Civilian Vehicles: the Commander gets to use an Air Taxi
- 17:22, 5 August 2022 diff hist +130 m Manual Control (Apocalypse) →Notes
- 17:20, 5 August 2022 diff hist +248 Ground Vehicles (Apocalypse) →Civilian Vehicles: added basic info
- 17:16, 5 August 2022 diff hist +307 Ground Vehicles (Apocalypse) →Military Vehicles: basic description
- 17:11, 5 August 2022 diff hist -46 m Air Vehicles (Apocalypse) →Civilian Vehicles: the game quite clearly states that vehicles are only available to the upper classes and organizations
- 17:03, 5 August 2022 diff hist -17 m Police Hovercar (Apocalypse) →Cityscape Information: rewording
- 16:59, 5 August 2022 diff hist +1,256 Marsec added Battlescape info on guards/raiders and loot; split off Apocalypse and Interceptor sections; the Other References still needs to be cleaned up (most info should go on a separate "cultural references in X-COM" (or similar) page
- 16:47, 5 August 2022 diff hist +29 m Superdynamics →Battlescape Information: wording
- 16:28, 5 August 2022 diff hist +63 Nanotech →Cityscape Information: turns out medi-kits can be acquired even if Nanotech is hostile - by raiding Megapol
- 16:24, 5 August 2022 diff hist +866 Megapol added Battlescape info on guards/raiders and loot
- 16:12, 5 August 2022 diff hist +934 Cult of Sirius added Battlescape info on guards/raiders and loot