Spitter (Apocalypse)

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Life-Pedia-SpitLv2-(Apocalypse).png
This unfortunate creature dedicates its short life to combat and protection of more vulnerable Alien forms. It has limited intelligence and attacks using its funnel head which projects a mix of deadly micro-organisms up to medium range. Despite its humanoid form it is incapable of using other weapons or equipment. It has no eyes, ears or nose but it can accurately detect the presence of nearby organic life forms. This ability is based on a specialized form of Psionic receptor and makes the creature very dangerous in combat situations.  From: Apocalypse Ufopaedia

Spitter

Life-Isom-Spit-(Apocalypse).png
  • Grown-In Weapon = Vomit Funnel
  • Health = 65
  • Speed / Time Units = 55
  • Accuracy = 38
  • Reactions = 35
  • Stamina = 37
  • Strength = 30
  • Bravery = 80
  • Armour¹: 7/7/7/7/6/0
  • Psi Energy = 0
  • Psi Attack = 0
  • Psi Defense = 100
  • Size = small
  • Inventory = no
  • Movement = ground
  • Infiltration Influence = strong
  • Score = 8

¹ armour values : Head/Body/Left Arm/Right Arm/Legs/Under (approximately)

Life-Pedia-SpitAv2-(Apocalypse).png
The alarming appearance of the Spitter reflects the fact that this creature's only purpose is to be used in combat. The funnel head propels a liquid containing micro-organisms which secrete acids and enzymes. The large stomach of the creature generates the deadly vomit and would suggest that it sucks up the remains of any victim with its funnel head. With no discernible brain structure this creature is immune from Psionic attacks.  From: Apocalypse Ufopaedia

A pink, bipedal humanoid form with its head and neck replaced by a large funnel.

UFOs & Chambers
Spitters are onboard these UFOs, and in quantity, when ready to be dropped into a home-cell for infestation or base attack:
Probe x2
Scout x5
Transporter x3
Assault Ship x2
Bomber x3
Escort x2
Battleship x4
Mothership x4
Spitters are found aboard these UFOs, and in quantity, when a UFO has crashed:
Transporter x4
Fast Attack Ship x2
Destroyer x3
Assault Ship x4
Battleship x5
Spitters are present in these alien chambers, and in quantity, within the Alien Dimension:
Sleeping Chamber x2
Incubator Chamber x2
Control Chamber x2
Organic Factory x2
Megapod Chamber x2

Infiltration
A Spitter is one of the four alien lifeforms which hatches from a Chrysalis. This is its final-form. It is unable to use any equipment.
An alien infestation spreading across the city will almost always contain Spitters. They are commonly used in a combat support role for more agressive aliens and as protection for vunerable aliens such as the Multiworm Egg and Chrysalis.

Combat

Unit

A Spitter is immune to psionics.

A Spitter attacks by propelling a green goo up to 18cells distance. Spitters are usually found near Multiworms when the worms are in active combat but prefer to loiter near eggs and coccoons, if present. It is common tactic for spitters to join an assault after more powerful aliens have been eliminated. If overwhelmed, they will try to escape or hide. They do not use their claws as weapons.

Resistance
Spitters are mildly resistant to stun gas, stun grapple and Toxin-A whereas Toxin-B has a more potent effect.

Spitter research is another step further for understanding all alien lifeforms.


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Previous: Anthropod
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See Also


Apocalypse InsigniaX-COM: Apocalypse All Units
X-Com: AgentsTechnical Personnel
Aliens

BrainsuckerMultiworm EggMultiwormHyperwormChrysalisAnthropodSpitterPopperSkeletoidMicronoid AggregateMegaspawnPsimorphQueenspawnOverspawn

Population PoliceCultistGangstersBuilding SecurityCorporate HoodCivilians
Others Sectoid
Reference Attributes Of All Units