Difference between revisions of "Gas Grenade (EU2012)"
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*Affects all targets in blast radius | *Affects all targets in blast radius | ||
*Poison lasts 1-3 turns, doing 1 damage each turn. It also reduces Aim by 20 points. | *Poison lasts 1-3 turns, doing 1 damage each turn. It also reduces Aim by 20 points. | ||
− | {{Ref Close | source = XCOM: Enemy | + | {{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}} |
'''Notes''' | '''Notes''' | ||
{{Item Data Box (EU2012) | {{Item Data Box (EU2012) |
Revision as of 21:53, 9 December 2013
Description |
Our advanced research in alien physiology has allowed us to synthesize a modified version of the poison projected by the Thin Man, and containerize it in grenade form.
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Source: XCOM: Enemy Within DLC
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Notes
Research Required | Thin Man Autopsy |
Base Costs | §35, 2 Thin Man Corpses, 7 Engineers |
Abilities/Stats | Poison Cloud |
- Robotic units, Thin Men, and MECs are immune.
- The poison cloud will still affect your soldiers moving through it, unless they have a Respirator Implant or Titan Armor.
- As opposed to the fairly low damage over time, it's probably better to use this for the -20 Aim that poison status inflicts.