Mimic Beacon (EU2012)
Jump to navigation
Jump to search
Description |
This device has been programmed to mimic the auditory cues the invaders appear to use in the field. It can be used to attract their attention to an area.
|
Source: XCOM: Enemy Unknown (2012)
|
Notes
Research Required | Sectoid Commander Autopsy |
Base Costs | §50, 5 Engineers |
Abilities/Stats | See Description |
- Can be thrown on the map into a square within the player's moving range.
- The mimic beacon will send out a signal that tricks aliens into thinking it's human, drawing them towards it and away from any nearby player units.
- Robotic and psi enemies aren't fooled.