Difference between revisions of "Minigun (EU2012)"

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{{Ref Open | title = Description }}  
 
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[[File:[[Minigun (EU2012)|Minigun]] (EU2012).png|100px|right|]]
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[[File:Minigun (EU2012).png|128px|right|]]
 
*''Effective range: Medium; 4-6 base damage, 10% critical chance, 8-10 critical damage''
 
*''Effective range: Medium; 4-6 base damage, 10% critical chance, 8-10 critical damage''
 
*''Only equipped by MEC troopers''
 
*''Only equipped by MEC troopers''

Revision as of 20:40, 17 November 2013

Description
Minigun (EU2012).png
  • Effective range: Medium; 4-6 base damage, 10% critical chance, 8-10 critical damage
  • Only equipped by MEC troopers
  • Risk of catastrophic overheating precludes suppression with this weapon
Source: XCOM: Enemy Unknown (2012)

Notes

Research Required N/A
Base Costs N/A
Base Damage 4-6
Critical Damage 10%
Critical Chance 8-10
Range Medium
Abilities Collateral Damage
  • Always available, does not need to be manufactured.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant