Difference between revisions of "Needle Grenade (EU2012)"
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{{Item Data Box (EU2012) | {{Item Data Box (EU2012) | ||
|requires=[[Chryssalid Autopsy (EU2012)|Chryssalid Autopsy]] | |requires=[[Chryssalid Autopsy (EU2012)|Chryssalid Autopsy]] | ||
− | |costs=§40 | + | |costs=§40<br>5 [[Alien Alloys (EU2012)|Alloys]]<br>2 [[Chryssalid Corpse (EU2012)|Chryssalid Corpses]]<br> 7 Engineers |
|abilities/stats=See Description | |abilities/stats=See Description | ||
}} | }} |
Revision as of 03:26, 31 January 2014
Description |
A variant on the Frag Grenade, this weapon does equivalent damage over a much larger area but the projectiles cannot damage cover. Thus units in cover related to the center of the blast area will be unaffected.
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Source: XCOM: Enemy Within DLC
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Notes
Research Required | Chryssalid Autopsy |
Base Costs | §40 5 Alloys 2 Chryssalid Corpses 7 Engineers |
Abilities/Stats | See Description |
- The blast will not remove cover.
- The blast radius is about 2 to 2.5 times the size of a normal grenade, and about the same size or slightly larger than a Danger Zone rocket.
- Think carefully about producing these. Chryssalid corpses are fairly rare and difficult to acquire, and also necessary for Chitin Plating.