Difference between revisions of "Particle Cannon (EU2012)"

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{{Ref Open | title = Description }}  
 
{{Ref Open | title = Description }}  
[[File: (EU2012).png|100px|right|]]
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[[File:Particle Cannon (EU2012).png|right|128px|Particle Cannon]]
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Applications of our heavy plasma technology permit the creation of a burst-style particle beam, capable of unprecedented focused energy output. Its heat dispersal would be highly dangerous to an unmodified soldier, but a MEC suit is capable of mounting the necessary systems.
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*Effective range: Medium; 9-11 base damage, 10% critical chance, 15-17 critical damage
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*Devastating plasma-based MEC weapon
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*Only equippable by MEC Troopers
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*Risk of catastrophic overheating precludes suppression with this weapon
 
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
 
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
  
 
==Notes==
 
==Notes==
 
{{Weapon Data Box (EU2012)
 
{{Weapon Data Box (EU2012)
|requires=N/A
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|requires=[[Heavy Plasma (EU2012)|Heavy Plasma]]
|costs=
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|costs=$325, 40 Alien Alloys, 40 Elerium, 40 Engineers
|base damage=
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|base damage=9-11
|critical damage=
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|critical damage=10%
|critical chance=
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|critical chance=15-17
|range=  
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|range=Medium
|abilities=
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|abilities=Collateral Damage
 
}}
 
}}
  
 
<br clear="all">
 
<br clear="all">
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<noinclude>
 
== See Also ==
 
== See Also ==
 
{{Equipment (EU2012)}}
 
{{Equipment (EU2012)}}
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[[Category: Enemy Within DLC (EU2012)]]
 
[[Category: Enemy Within DLC (EU2012)]]
 
[[Category: Mechs (EU2012)]]
 
[[Category: Mechs (EU2012)]]
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</noinclude>

Revision as of 19:38, 17 November 2013

Description
Particle Cannon

Applications of our heavy plasma technology permit the creation of a burst-style particle beam, capable of unprecedented focused energy output. Its heat dispersal would be highly dangerous to an unmodified soldier, but a MEC suit is capable of mounting the necessary systems.

  • Effective range: Medium; 9-11 base damage, 10% critical chance, 15-17 critical damage
  • Devastating plasma-based MEC weapon
  • Only equippable by MEC Troopers
  • Risk of catastrophic overheating precludes suppression with this weapon
Source: XCOM: Enemy Unknown (2012)

Notes

Research Required Heavy Plasma
Base Costs $325, 40 Alien Alloys, 40 Elerium, 40 Engineers
Base Damage 9-11
Critical Damage 10%
Critical Chance 15-17
Range Medium
Abilities Collateral Damage



See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant