Particle Cannon (EU2012)

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Revision as of 22:55, 19 November 2013 by Shadow86 (talk | contribs) (Swapped critical chance/damage)
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Description
Particle Cannon

Applications of our heavy plasma technology permit the creation of a burst-style particle beam, capable of unprecedented focused energy output. Its heat dispersal would be highly dangerous to an unmodified soldier, but a MEC suit is capable of mounting the necessary systems.

  • Effective range: Medium; 9-11 base damage, 10% critical chance, 15-17 critical damage
  • Devastating plasma-based MEC weapon
  • Only equippable by MEC Troopers
  • Risk of catastrophic overheating precludes suppression with this weapon
Source: XCOM: Enemy Unknown (2012)


Notes

Research Required Heavy Plasma
Base Costs $325, 40 Alien Alloys, 40 Elerium, 40 Engineers
Base Damage 9-11
Critical Damage 15-17
Critical Chance 10%
Range Medium
Abilities Collateral Damage



See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant