Difference between revisions of "Respirator Implant (EU2012)"

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{{Ref Open | title = Description }}  
 
{{Ref Open | title = Description }}  
[[File: (EU2012).png|200px|right|]]
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[[File:Respirator Implant (EU2012).png|right|100px|Respirator Implant]]
 
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We can fabricate a module that will automatically detect chemical and physical threats to a soldier's oxygen supply, and deploy uncomfortable but potentially life-saving oxygen tube shunts in a matter of seconds. This module will fit all of XCOM's armor designs.
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*Confers immunity to poison and Strangle
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*Confers 2 extra health
 
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
 
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
==Notes==
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'''Notes'''
 
{{Item Data Box (EU2012)
 
{{Item Data Box (EU2012)
|requires=N/A<br>
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|requires=[Seeker Autopsy (EU2012)|Seeker Autopsy]]
|costs=
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|costs=§35, 5 Engineers
|abilities/stats=
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|abilities/stats=See Description
 
}}
 
}}
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* After [[Titan Armor (EU2012)|Titan Armor]] is developed and deployed, this device is still useful with Ghost and Psi armors. Even with Titan Armor you may want to bring it for the extra 2 Health Points it provides.
 
<br clear="all">
 
<br clear="all">
  
==See Also==
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<noinclude>
 
{{Equipment (EU2012)}}
 
{{Equipment (EU2012)}}
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Equipment (EU2012)]]
 
[[Category: Equipment (EU2012)]]
[[Category: Weapons (EU2012)]]
 
 
[[Category: Enemy Within DLC (EU2012)]]
 
[[Category: Enemy Within DLC (EU2012)]]
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</noinclude>

Revision as of 11:53, 18 November 2013

Description
Respirator Implant

We can fabricate a module that will automatically detect chemical and physical threats to a soldier's oxygen supply, and deploy uncomfortable but potentially life-saving oxygen tube shunts in a matter of seconds. This module will fit all of XCOM's armor designs.

  • Confers immunity to poison and Strangle
  • Confers 2 extra health
Source: XCOM: Enemy Unknown (2012)

Notes

Research Required [Seeker Autopsy (EU2012)
Base Costs §35, 5 Engineers
Abilities/Stats See Description
  • After Titan Armor is developed and deployed, this device is still useful with Ghost and Psi armors. Even with Titan Armor you may want to bring it for the extra 2 Health Points it provides.



EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant