Alien Grenade (EU2012)

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Alien Grenade
Alien Grenade

Although similar in function to the standard Frag grenade, the alien variant uses a more powerful explosive compound. Any artifacts caught in the blast radius will not be recoverable.

  • The Alien Grenade has the same blast radius as the Frag Grenade: roughly 2 tiles
  • Does 5 damage to all targets in blast area
  • Friendly targets in the blast area are affected
Source: XCOM: Enemy Unknown (2012)


Research Required N/A
Base Costs N/A
Base Damage 5
Critical Damage None
Critical Chance None
Range 17 squares
Abilities None
  • It can be captured from Mutons, Sectoid Commanders, Heavy Floaters and Muton Elites when stunned with Arc Thrower, or killed while Mind Controlled.
  • Alien Grenades can be used as a more deadly alternative to Frag Grenades, but their number is limited to how many you acquired from the field until the Alien Grenades is developed at the Foundry.
    • Once this project is developed, Alien Grenades will become unlimited like normal Frag Grenades.
    • On the EW DLC, this project will also upgrade the Grenade Launcher of the MEC-2 suit.
  • Alien Grenades do not have to be researched and can be used immediately when acquired.
  • Using an Alien Grenade on a mission does not "spend" it. Meaning, if you had 4 Alien Grenades, equipped one and used it in the field, when returning to base, you will still have 4 Alien Grenades. The amount of Alien Grenades available in the stores should not actually be considered as your stock of grenades, but how many soldiers you can equip with grenades simultaneously (e.g.,: buying a Medikit allows it to be used indefinitely for the rest of the campaign, but a limited amount of times per mission).
  • Alien Grenades can only be lost if playing with Second Wave's Total Loss option enabled, where a soldier will lose all of its equipment if killed during a mission.

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant