Difference between revisions of "Alloy Cannon (EU2012)"

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The Alloy Cannon is the final evolution of the [[Shotgun (EU2012)|Shotgun]] line of weaponry.
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{{Ref Open | title = Alloy Cannon}}[[Image:Alloy Cannon Research (EU2012).png|right|200px|Alloy Cannon]]
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The alien alloys have proven to be extremely difficult to forge and manipulate for use in our theoretical designs. Machining the alloy was an arduous process, leaving us with limited options as to what it could be used for. Although we considered the alien alloy's density a benefit, one that made it ideal for use as an advanced form of projectile ammunition, the material proved to be so dense that it ate directly into the weapon's barrel...making it useless after a single firing. After a number of failed attempts, we finally managed to develop a barrel sleeve made from the alloys, which has so far survived several hundred test firings during our experiments. With the "alloy cannon," as we've been calling it, now operational, we've had ample time to study the effects of its design. Although similar to a traditional shotgun configuration, because of its specialized ammunition, the alloy cannon is substantially more powerful, and deadly. Testing on targets made up of a modified ballistic gel proved pointless, as the targets were completely penetrated by the alloy munitions, despite an average thickness of roughly two meters. Needless to say, this weapon will have a similar effect on any hostile targets our troops might encounter.
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{{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}} 
  
==Description==
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{{Ref Open | title = Description }}
* ''The most advanced version of the shotgun that XCOM can engineer.''
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[[File:ALLOY CANNON (EU2012).png|200px|right|Alloy Cannon]]
* ''Like all shotgun variants, has a high base chance to cause critical hits but limited range.''
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By developing a firing mechanism capable of projecting machined shards of the alien alloy, we've created an extremely powerful weapon that has a devastating effect on anything caught in range. However, accuracy falls off quickly over greater distances.
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* The most advanced version of the shotgun that XCOM can engineer.
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* Like all shotgun variants, has a high base chance to cause critical hits but limited range.
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{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
  
 
==Stats==
 
==Stats==
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The Alloy Cannon is the final evolution of the [[Shotgun (EU2012)|Shotgun]] line of weaponry.
  
 
==See Also==
 
==See Also==

Revision as of 17:07, 17 October 2013

Alloy Cannon
Alloy Cannon

The alien alloys have proven to be extremely difficult to forge and manipulate for use in our theoretical designs. Machining the alloy was an arduous process, leaving us with limited options as to what it could be used for. Although we considered the alien alloy's density a benefit, one that made it ideal for use as an advanced form of projectile ammunition, the material proved to be so dense that it ate directly into the weapon's barrel...making it useless after a single firing. After a number of failed attempts, we finally managed to develop a barrel sleeve made from the alloys, which has so far survived several hundred test firings during our experiments. With the "alloy cannon," as we've been calling it, now operational, we've had ample time to study the effects of its design. Although similar to a traditional shotgun configuration, because of its specialized ammunition, the alloy cannon is substantially more powerful, and deadly. Testing on targets made up of a modified ballistic gel proved pointless, as the targets were completely penetrated by the alloy munitions, despite an average thickness of roughly two meters. Needless to say, this weapon will have a similar effect on any hostile targets our troops might encounter.

Source: XCOM: Enemy Unknown (2012) Research Archives
Description
Alloy Cannon

By developing a firing mechanism capable of projecting machined shards of the alien alloy, we've created an extremely powerful weapon that has a devastating effect on anything caught in range. However, accuracy falls off quickly over greater distances.

  • The most advanced version of the shotgun that XCOM can engineer.
  • Like all shotgun variants, has a high base chance to cause critical hits but limited range.
Source: XCOM: Enemy Unknown (2012)

Stats

Alloy Cannon
Property Info
Requires: Alloy Cannon research
Cost: ?
Grey Market Value: N/A
Base Damage 9
Critical Damage 13
Effective Range Medium
Reaction Range 27
Critical Chance 20%

The Alloy Cannon is the final evolution of the Shotgun line of weaponry.

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant