Difference between revisions of "Light Plasma Rifle (EU2012)"
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− | + | {{Ref Open | title = Light Plasma Rifle }}[[Image:Light Plasma Rifle Research (EU2012).png|right|200px|Light Plasma Rifle]] | |
+ | Although we continue to gain a better understanding of the alien plasma weapons we've recovered with each passing day, adapting the technology is but one aspect of the process involved in designing these weapons. We must also ensure that the armaments we develop are suitable to the firing positions our troops are accustomed to... if the weapon doesn't conform to human ergonomic standards, our troops certainly won't be able to fire it effectively. As a result of our efforts to reduce the weapon's weight, we've noted a substantial improvement in the overall accuracy of this rifle. In addition to manufacturing these new lightweight plasma rifles, we can also apply this approach to modify any plasma rifles captured in the field. | ||
+ | {{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}} | ||
− | + | ||
− | + | {{Ref Open | title = Description }} | |
− | * | + | [[File:LIGHT PLASMA RIFLE (EU2012).png|200px|right|Light Plasma Rifle]] |
− | * | + | This lightweight rifle functions on the same principle as our other plasma weapon concepts - a jet of ionized gas discharged through a focused magnetic field. The lightweight frame greatly improves the overall accuracy of this weapon. |
+ | * A lower damage variant of the Plasma Rifle | ||
+ | * Gives a +10 Aim bonus | ||
+ | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
==Stats== | ==Stats== | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
|- | |- | ||
− | | align="center" | Requires: || align="center" | Light Plasma Rifle | + | | align="center" | Requires: || align="center" |[[Research (EU2012)|Research]]: Light Plasma Rifle |
|- | |- | ||
− | | align="center" | Cost: || align="center" | 102 (Normal+30eng) <br/> 12 Elerium <br/> 16 | + | | align="center" | Cost: || align="center" | 102 (Normal+30eng) <br/> 12 [[Elerium (EU2012)|Elerium]] <br/> 16 [[Alien Alloys (EU2012)|Alloys]] <br/> 20 Engineers |
|- | |- | ||
| align="center" | Grey Market Value: || align="center" | N/A | | align="center" | Grey Market Value: || align="center" | N/A | ||
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==Notes== | ==Notes== | ||
− | + | *This is a decent weapon to hand to the spare Rookie in your squad if you have one on hand. Although it's nearly identical to the [[Laser Rifle (EU2012)|Laser Rifle]], the Aim bonus included on the weapon is a nice boost to otherwise lousy shots. | |
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− | *This is a decent weapon to hand to the spare Rookie in your squad if you have one on hand. Although it's nearly identical to the Laser Rifle, the | ||
− | |||
− | |||
==See Also== | ==See Also== | ||
+ | <br> | ||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
+ | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Equipment (EU2012)]] | [[Category: Equipment (EU2012)]] | ||
+ | [[Category: Research (EU2012)]] | ||
+ | [[Category: Weapons (EU2012)]] |
Revision as of 18:33, 10 October 2013
Light Plasma Rifle |
Although we continue to gain a better understanding of the alien plasma weapons we've recovered with each passing day, adapting the technology is but one aspect of the process involved in designing these weapons. We must also ensure that the armaments we develop are suitable to the firing positions our troops are accustomed to... if the weapon doesn't conform to human ergonomic standards, our troops certainly won't be able to fire it effectively. As a result of our efforts to reduce the weapon's weight, we've noted a substantial improvement in the overall accuracy of this rifle. In addition to manufacturing these new lightweight plasma rifles, we can also apply this approach to modify any plasma rifles captured in the field. |
Source: XCOM: Enemy Unknown (2012) Research Archives
|
Description |
This lightweight rifle functions on the same principle as our other plasma weapon concepts - a jet of ionized gas discharged through a focused magnetic field. The lightweight frame greatly improves the overall accuracy of this weapon.
|
Source: XCOM: Enemy Unknown (2012)
|
Stats
Property | Info |
---|---|
Requires: | Research: Light Plasma Rifle |
Cost: | 102 (Normal+30eng) 12 Elerium 16 Alloys 20 Engineers |
Grey Market Value: | N/A |
Base Damage | 5 |
Critical Damage | 7 |
Effective Range | Medium |
Reaction Range | 27 |
Critical Chance | 10% |
Aim Bonus | +10 |
Notes
- This is a decent weapon to hand to the spare Rookie in your squad if you have one on hand. Although it's nearly identical to the Laser Rifle, the Aim bonus included on the weapon is a nice boost to otherwise lousy shots.
See Also