Difference between revisions of "Light Plasma Rifle (EU2012)"

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{{Ref Open | title = Light Plasma Rifle }}[[Image:Light Plasma Rifle Research (EU2012).png|right|200px|Light Plasma Rifle]]
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Although we continue to gain a better understanding of the alien plasma weapons we've recovered with each passing day, adapting the technology is but one aspect of the process involved in designing these weapons. We must also ensure that the armaments we develop are suitable to the firing positions our troops are accustomed to... if the weapon doesn't conform to human ergonomic standards, our troops certainly won't be able to fire it effectively. As a result of our efforts to reduce the weapon's weight, we've noted a substantial improvement in the overall accuracy of this rifle. In addition to manufacturing these new lightweight plasma rifles, we can also apply this approach to modify any plasma rifles captured in the field.
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{{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}} 
  
==Description==
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''"This lightweight rifle functions on the same principle as our other plasma weapon concepts - a jet of ionized gas discharged through a focused magnetic field.  The lightweight frame greatly improves the overall accuracy of this weapon."''
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{{Ref Open | title = Description }}
* ''A lower damage variant of the Plasma Rifle.''
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[[File:LIGHT PLASMA RIFLE (EU2012).png|200px|right|Light Plasma Rifle]]
* ''Gives a +10 Aim bonus.''
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This lightweight rifle functions on the same principle as our other plasma weapon concepts - a jet of ionized gas discharged through a focused magnetic field.  The lightweight frame greatly improves the overall accuracy of this weapon.
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* A lower damage variant of the Plasma Rifle
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* Gives a +10 Aim bonus
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{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
  
 
==Stats==
 
==Stats==
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
|-
 
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| align="center" | Requires: || align="center" | Light Plasma Rifle research
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| align="center" | Requires: || align="center" |[[Research (EU2012)|Research]]: Light Plasma Rifle  
 
|-
 
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| align="center" | Cost:  || align="center" | 102 (Normal+30eng) <br/> 12 Elerium <br/> 16 Alloy <br/> 20 Engineers
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| align="center" | Cost:  || align="center" | 102 (Normal+30eng) <br/> 12 [[Elerium (EU2012)|Elerium]] <br/> 16 [[Alien Alloys (EU2012)|Alloys]] <br/> 20 Engineers
 
|-
 
|-
 
| align="center" | Grey Market Value:  || align="center" | N/A
 
| align="center" | Grey Market Value:  || align="center" | N/A
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==Notes==
 
==Notes==
''Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities.  Listing of foundry upgrades have been here as well.''
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*This is a decent weapon to hand to the spare Rookie in your squad if you have one on hand. Although it's nearly identical to the [[Laser Rifle (EU2012)|Laser Rifle]], the Aim bonus included on the weapon is a nice boost to otherwise lousy shots.
 
 
*This is a decent weapon to hand to the spare Rookie in your squad if you have one on hand. Although it's nearly identical to the Laser Rifle, the native +Aim on the weapon is a nice boost to otherwise lousy shots.
 
 
 
Research results: ''Although we continue to gain a better understanding of the alien plasma weapons we've recovered with each passing day, adapting the technology is but one aspect of the process involved in designing these weapons.  We must also ensure that the armaments we develop are suitable to the firing positions our troops are accustomed to... if the weapon doesn't conform to human ergonomic standards, our troops certainly won't be able to fire it effectively.  As a result of our efforts to reduce the weapon's weight, we've noted a substantial improvement in the overall accuracy of this rifle.  In addition to manufacturing these new lightweight plasma rifles, we can also apply this approach to modify any plasma rifles captured in the field.''
 
  
 
==See Also==
 
==See Also==
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<br>
 
{{Equipment (EU2012)}}
 
{{Equipment (EU2012)}}
  
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[[Category: Enemy Unknown (2012)]]
 
[[Category: Equipment (EU2012)]]
 
[[Category: Equipment (EU2012)]]
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[[Category: Research (EU2012)]]
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[[Category: Weapons (EU2012)]]

Revision as of 18:33, 10 October 2013

Light Plasma Rifle
Light Plasma Rifle

Although we continue to gain a better understanding of the alien plasma weapons we've recovered with each passing day, adapting the technology is but one aspect of the process involved in designing these weapons. We must also ensure that the armaments we develop are suitable to the firing positions our troops are accustomed to... if the weapon doesn't conform to human ergonomic standards, our troops certainly won't be able to fire it effectively. As a result of our efforts to reduce the weapon's weight, we've noted a substantial improvement in the overall accuracy of this rifle. In addition to manufacturing these new lightweight plasma rifles, we can also apply this approach to modify any plasma rifles captured in the field.

Source: XCOM: Enemy Unknown (2012) Research Archives


Description
Light Plasma Rifle

This lightweight rifle functions on the same principle as our other plasma weapon concepts - a jet of ionized gas discharged through a focused magnetic field. The lightweight frame greatly improves the overall accuracy of this weapon.

  • A lower damage variant of the Plasma Rifle
  • Gives a +10 Aim bonus
Source: XCOM: Enemy Unknown (2012)

Stats

Light Plasma Rifle
Property Info
Requires: Research: Light Plasma Rifle
Cost: 102 (Normal+30eng)
12 Elerium
16 Alloys
20 Engineers
Grey Market Value: N/A
Base Damage 5
Critical Damage 7
Effective Range Medium
Reaction Range 27
Critical Chance 10%
Aim Bonus +10

Notes

  • This is a decent weapon to hand to the spare Rookie in your squad if you have one on hand. Although it's nearly identical to the Laser Rifle, the Aim bonus included on the weapon is a nice boost to otherwise lousy shots.

See Also


EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant