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- 07:10, 25 July 2020 diff hist +315 Mutant Alliance as for S.E.L.F.
- 07:09, 25 July 2020 diff hist +299 Sentient Engine Liberation Front →Cityscape Information: note that relations have to be 0 or above for android recruitment, and that they may be unavailable at the start of a Superhuman game
- 11:44, 24 July 2020 diff hist +446 Talk:Androids (Apocalypse)
- 23:14, 23 July 2020 diff hist +209 Talk:Agents (Apocalypse) →Android improvement and recruitment
- 10:29, 23 July 2020 diff hist +124 Talk:Agents (Apocalypse) →Android improvement and recruitment
- 10:26, 23 July 2020 diff hist +259 Talk:Agents (Apocalypse)
- 09:12, 23 July 2020 diff hist +365 Aliens (Apocalypse) note that they're treated as an Organisation as far as relations are concerned
- 08:01, 23 July 2020 diff hist +508 Talk:Agents (Apocalypse) →Android improvement and recruitment: new section
- 16:16, 22 July 2020 diff hist +60 m Ground Vehicles (Apocalypse) →Manual Control: linking to article with list of commands
- 16:12, 22 July 2020 diff hist +708 Manual Control (Apocalypse) added list of controls and notes
- 15:21, 21 July 2020 diff hist +453 Talk:Known Bugs (Apocalypse) →Battleship ex nihilo: new section
- 06:48, 21 July 2020 diff hist +504 Talk:Alien Overview (Apocalypse) →Megaspawn's Launcher: new section
- 11:37, 20 July 2020 diff hist +144 Talk:Organizations
- 11:33, 20 July 2020 diff hist +222 Talk:Organizations →Suggestion
- 10:33, 20 July 2020 diff hist +34 m Megapol →Cityscape Information: seems the Griffon is never deployed
- 09:46, 20 July 2020 diff hist +871 Talk:Organizations →Suggestion: new section
- 09:28, 20 July 2020 diff hist +347 Talk:Organizations
- 07:23, 20 July 2020 diff hist +216 Talk:Organizations
- 13:56, 19 July 2020 diff hist +5 m Unit Stats (Apocalypse) →Notes: left out a word
- 13:54, 19 July 2020 diff hist +276 m Unit Stats (Apocalypse) →Notes: Yep, the Food Chamber Sectoids use the Hybrid base stats.
- 13:43, 19 July 2020 diff hist -5 m Population (Apocalypse) →Sectoid: typo
- 13:42, 19 July 2020 diff hist +139 m Population (Apocalypse) →Sectoid: X-COM is penalised for Sectoid deaths, too
- 13:40, 19 July 2020 diff hist +44 m Mutant Alliance →Cityscape Information: they also become hostile to the Aliens when you rescue the Sectoids
- 13:34, 19 July 2020 diff hist +25 m Organizations just so the "Contents" box appears at a less random place
- 13:30, 19 July 2020 diff hist +256 Talk:Relations (Apocalypse) →Is it worth putting up the full table of starting relations?
- 17:09, 18 July 2020 diff hist +550 Talk:Difficulty Levels (Apocalypse) →Difficulty Levels affect starting relations: new section
- 12:33, 18 July 2020 diff hist +194 User talk:Makus →Android civilians: new section current
- 12:06, 17 July 2020 diff hist +293 Unused Game Features (Apocalypse) →Not in the game but in texts,sprites and UFOpedia images (some can be edited): android civilians
- 11:57, 17 July 2020 diff hist +66 N File:Android civilian.png Unused android, probably a civilian, from Apocalypse current
- 15:16, 16 July 2020 diff hist +440 Unused Game Features (Apocalypse) about unused skills of technical staff
- 12:30, 16 July 2020 diff hist +1 m Population (Apocalypse) added spacing because the image was intruding on the entry below when viewed on a larger monitor
- 09:26, 16 July 2020 diff hist +12 m Talk:Organizations →Raids: I meant armed ground vehicles
- 21:24, 15 July 2020 diff hist -193 m Population (Apocalypse) corrections involving language, speculation and overdetailed explanation, terminology
- 20:59, 15 July 2020 diff hist 0 File:Corporate Hoods.png Darkpast uploaded a new version of File:Corporate Hoods.png current
- 20:55, 15 July 2020 diff hist +36 m Population (Apocalypse) →Corporate Hood: added image
- 20:54, 15 July 2020 diff hist +45 N File:Corporate Hoods.png Corporate Hoods from Apocalypse
- 20:48, 15 July 2020 diff hist +18 m Organizations →Guards Deployed by Organizations: redirected link directly to Human Tech Levels
- 20:47, 15 July 2020 diff hist +349 m Organizations →Agents Deployed by Organizations: changed names according to game files; changed the term referring to them collectively to "guards", to distinguish them from X-COM agents
- 20:25, 15 July 2020 diff hist +1,431 Talk:Organizations illegal flyers and about ground vehicles
- 19:19, 15 July 2020 diff hist +741 User talk:Magic9mushroom →Request - Apoc'd
- 13:55, 15 July 2020 diff hist -979 Popper (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:49, 15 July 2020 diff hist -844 Micronoid Aggregate (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:49, 15 July 2020 diff hist -1,254 Queenspawn (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:45, 15 July 2020 diff hist -1,856 Megaspawn (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:43, 15 July 2020 diff hist -744 Psimorph (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:37, 15 July 2020 diff hist -541 Skeletoid (Apocalypse) removed as per discussion on Talk:Capturing Live Aliens (Apocalypse)
- 13:31, 15 July 2020 diff hist +468 Talk:Capturing Live Aliens (Apocalypse) current
- 07:48, 15 July 2020 diff hist +233 User talk:Magic9mushroom →Request - Apoc'd: new section
- 07:42, 15 July 2020 diff hist +95 Talk:Capturing Live Aliens (Apocalypse)
- 07:24, 15 July 2020 diff hist +227 Talk:Capturing Live Aliens (Apocalypse)
- 06:53, 15 July 2020 diff hist +26 m Unit Stats (Apocalypse) →See Also: added Data tables category
- 20:06, 14 July 2020 diff hist +70 m Popper (Apocalypse) Also confirmed - you get no points if the Popper detonates itself
- 20:00, 14 July 2020 diff hist +19 Popper (Apocalypse) →Tactical Notes: confirmed by assigning "Falling Object" damage type to Devastator Cannon - eight Poppers all exploded when killed
- 19:25, 14 July 2020 diff hist -11 m Civilian Car (Apocalypse) →Cityscape Information: note on colour inconsistency; also, there's no need to specifically mention the Cult, as cars are used by all the Orgs,
- 13:39, 14 July 2020 diff hist +25 m Damage Modifiers (Apocalypse) adding "Data tables" category
- 13:32, 14 July 2020 diff hist -103 Damage Modifiers (Apocalypse) I think this is more elegant as it reduces the number of footnotes.
- 13:00, 14 July 2020 diff hist -1 m Power Sword →See Also
- 11:35, 14 July 2020 diff hist -142 m Anthropod (Apocalypse) →Tactical Notes: again, behaviours are unconfirmed and I'll remove them for now; in-game term is "kneel" not "crouch"; some language corrections
- 11:30, 14 July 2020 diff hist -42 m Spitter (Apocalypse) →Tactical Notes: not neccessarily on the upper levels; I've also seen them in the "engine room"; "grouping" behaviour is unconfirmed and may just be coincidence
- 09:24, 14 July 2020 diff hist +205 Talk:Popper (Apocalypse) →About the Toxiguns current
- 09:08, 14 July 2020 diff hist +56 Innate Weapons (Apocalypse) navbar and note on Popper Bomb range
- 09:04, 14 July 2020 diff hist +44 Template Master Index useful to have the Apoc Equipment Navbar here current
- 09:03, 14 July 2020 diff hist +87 Template:Equipment (Apocalypse) Navbar Added Innate Weapons to index. I think this is the best place for them.
- 07:50, 14 July 2020 diff hist +370 N Talk:Capturing Live Aliens (Apocalypse) Created page with "It is not necessary to have the capture information for individual aliens both here and on their respective pages. I suggest either put it all here and remove it from the alie..."
- 07:34, 14 July 2020 diff hist +719 Talk:Popper (Apocalypse) →Is it just me, or do they actually have some tactical savvy?
- 07:15, 14 July 2020 diff hist +506 Talk:Popper (Apocalypse) →About the Toxiguns: new section
- 21:43, 13 July 2020 diff hist +24 m Popper (Apocalypse) →Tactical Notes: Toxigun kills also cause them to explode
- 20:04, 11 July 2020 diff hist +91 Population (Apocalypse) →X-COM Technical Personnel: Agents and Techs use the same pool of portraits after all; added a note that they can be confused if one is not careful
- 19:48, 11 July 2020 diff hist -49 m To Do List (Apocalypse) →Other Random Bits and Pieces: the pages for all aliens now have stats
- 14:02, 9 July 2020 diff hist +314 Talk:Disruptor Gun →"When disruptor weapons are destroyed by explosion or fire they usually discharge a couple of shots in random directions": new section current
- 12:33, 9 July 2020 diff hist +430 N Talk:Psimorph (Apocalypse) About exploits
- 07:22, 9 July 2020 diff hist +208 User talk:Darkpast →Request
- 22:04, 8 July 2020 diff hist +247 Population (Apocalypse) →X-COM Technical Personnel: improvements
- 18:14, 8 July 2020 diff hist +254 Talk:Trade (Apocalypse) →Price of damaged vehicles: new section
- 16:47, 8 July 2020 diff hist +12 m Unit Stats (Apocalypse) →Notes: capture also gives points
- 16:20, 8 July 2020 diff hist +608 Megaspawn (Apocalypse) added statbox
- 15:32, 7 July 2020 diff hist +883 Overspawn (Apocalypse) added stats and a curiosity
- 09:45, 7 July 2020 diff hist +35 m Unit Stats (Apocalypse) →Difficulty Adjustment: added hyperlink
- 09:32, 7 July 2020 diff hist -5 m Transtellar →Cityscape Information: language
- 09:30, 7 July 2020 diff hist +266 m Transtellar →Cityscape Information: clarification
- 21:36, 6 July 2020 diff hist +1,016 Queenspawn (Apocalypse) added statbox and expanded text
- 20:36, 6 July 2020 diff hist +328 Talk:Unit Stats (Apocalypse) →Engineering/Biochemistry/Quantum Physics skills: new section current
- 18:18, 6 July 2020 diff hist +81 m Micronoid Aggregate (Apocalypse) note on lack of vocalisation
- 18:16, 6 July 2020 diff hist +5 m Skeletoid (Apocalypse) →Capture
- 18:15, 6 July 2020 diff hist +2,511 Skeletoid (Apocalypse) added statbox and expanded text
- 11:10, 6 July 2020 diff hist +26 m Difficulty Levels (Apocalypse) →Unit Stats: Turret stats are also increased
- 08:19, 6 July 2020 diff hist +1,097 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 07:57, 6 July 2020 diff hist +476 Talk:Known Bugs (Apocalypse) →Whining
- 17:17, 5 July 2020 diff hist +10 m Micronoid Aggregate (Apocalypse) full name in statbox
- 17:16, 5 July 2020 diff hist +2,084 Micronoid Aggregate (Apocalypse) added statbox and expanded text
- 16:04, 5 July 2020 diff hist +328 Known Bugs (Apocalypse) →Cityscape bugs
- 15:59, 5 July 2020 diff hist +126 N File:Apocalypse base bug.png X-COM Apocalypse bug - the Vehicle Repair Bay in the starting base is placed in a way that should be impossible. current
- 15:51, 5 July 2020 diff hist +1,451 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 11:02, 4 July 2020 diff hist +139 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 09:01, 3 July 2020 diff hist +1,182 Popper (Apocalypse) expanded info
- 20:35, 2 July 2020 diff hist +347 Talk:Popper (Apocalypse) →Is it just me, or do they actually have some tactical savvy?
- 20:07, 2 July 2020 diff hist +401 Talk:Popper (Apocalypse) →Is it just me, or do they actually have some tactical savvy?: new section
- 13:38, 2 July 2020 diff hist -5 m Multiworm (Apocalypse) repeated word
- 13:36, 2 July 2020 diff hist +16 m Spitter (Apocalypse) duh
- 13:35, 2 July 2020 diff hist -319 Spitter (Apocalypse) removing lists again
- 13:30, 2 July 2020 diff hist -262 Multiworm Egg (Apocalypse) removed list of infiltration ships; also removed superfluous mention of their immobility
- 13:27, 2 July 2020 diff hist -298 Multiworm (Apocalypse) removed list of ships to reduce clutter
- 13:19, 2 July 2020 diff hist +182 Talk:Alien Life Forms (Apocalypse) →Do we need to exhaustively list every UFO that drops an alien? current
- 13:06, 2 July 2020 diff hist +479 Talk:Alien Life Forms (Apocalypse) →Do we need to exhaustively list every UFO that drops an alien?
- 12:32, 2 July 2020 diff hist +2 m Multiworm (Apocalypse) singular->plural
- 11:16, 2 July 2020 diff hist +1,922 Multiworm Egg (Apocalypse) expanded info
- 10:49, 2 July 2020 diff hist 0 Alien Overview (Apocalypse) Popper and Spitter images were mixed up
- 10:47, 2 July 2020 diff hist -1 m Spitter (Apocalypse) spacing
- 10:47, 2 July 2020 diff hist -1 m Chrysalis (Apocalypse) spacing
- 10:46, 2 July 2020 diff hist -1 m Multiworm (Apocalypse) spacing
- 21:38, 1 July 2020 diff hist +89 m Population (Apocalypse) just a note that they're smart enough to pick up weapons
- 17:01, 1 July 2020 diff hist +601 Popper (Apocalypse) added statbox
- 22:23, 30 June 2020 diff hist +7 m Multiworm (Apocalypse) language
- 21:35, 30 June 2020 diff hist +52 m Multiworm (Apocalypse) note on other vocalisation
- 20:13, 30 June 2020 diff hist +84 m Multiworm (Apocalypse) forgot alien dimension presence
- 20:11, 30 June 2020 diff hist +2 m Multiworm (Apocalypse) language
- 20:10, 30 June 2020 diff hist +1,246 Multiworm (Apocalypse) rewrite
- 19:12, 30 June 2020 diff hist +3 m Hyperworm (Apocalypse) →Tactical Notes: better word
- 19:11, 30 June 2020 diff hist +131 Hyperworm (Apocalypse) added note that less than 4 hyperworms may spawn
- 19:04, 30 June 2020 diff hist +28 m Alien Overview (Apocalypse) →Human forces: added hyperlink to Population page
- 17:39, 30 June 2020 diff hist +333 User talk:NKF →Deletion request: new section
- 17:36, 30 June 2020 diff hist +191 Population (Apocalypse) →Civilian: added image and note on appearance
- 17:27, 30 June 2020 diff hist 0 m File:Civilians - lower class (Apocalypse).png Darkpast moved page File:Tacp 000.png to File:Civilians - lower class (Apocalypse).png current
- 17:22, 30 June 2020 diff hist +45 N File:Civilians - lower class (Apocalypse).png Civilians from X-COM Apocalypse
- 17:11, 30 June 2020 diff hist +32 m Brainsucker (Apocalypse)
- 17:09, 30 June 2020 diff hist +544 Brainsucker (Apocalypse) specified where they come from; couple of minor fixes, mostly capitalisation
- 16:01, 30 June 2020 diff hist +217 Talk:Anthropod (Apocalypse) →"They do appear at the dimension gate generator" current
- 20:20, 29 June 2020 diff hist +597 Psimorph (Apocalypse) added statbox
- 20:12, 29 June 2020 diff hist +588 Multiworm Egg (Apocalypse) added statbox
- 20:07, 29 June 2020 diff hist -2 m Brainsucker (Apocalypse) forgot Bravery
- 20:05, 29 June 2020 diff hist +580 Brainsucker (Apocalypse) added statbox
- 17:00, 29 June 2020 diff hist +40 m Anthropod (Apocalypse) so they don't appear at the DGG after all
- 16:59, 29 June 2020 diff hist +202 Talk:Anthropod (Apocalypse) →"They do appear at the dimension gate generator"
- 22:19, 28 June 2020 diff hist +2 m Multiworm (Apocalypse) whoops, wrong name
- 22:18, 28 June 2020 diff hist +591 Multiworm (Apocalypse) added statbox
- 22:11, 28 June 2020 diff hist +298 Talk:Micronoid Aggregate (Apocalypse) →Deployment bug: new section
- 22:06, 28 June 2020 diff hist +213 N Talk:Hyperworm (Apocalypse) Created page with "If I recall correctly, Hyperworms don't spawn if there are no free unit slots, or no free spaces near the Multiworm's body, right? ~~~~"
- 21:28, 28 June 2020 diff hist +49 m Queenspawn (Apocalypse) →See Also: added link to Innate Weapons
- 21:28, 28 June 2020 diff hist +49 Micronoid Aggregate (Apocalypse) →See Also: added link to Innate Weapons
- 21:28, 28 June 2020 diff hist +49 m Popper (Apocalypse) →See Also: added link to Innate Weapons
- 21:28, 28 June 2020 diff hist +49 m Megaspawn (Apocalypse) →See Also: added link to Innate Weapons
- 21:28, 28 June 2020 diff hist +50 m Psimorph (Apocalypse) →See Also: added link to Innate Weapons
- 21:27, 28 June 2020 diff hist +1 m Multiworm Egg (Apocalypse) →See Also
- 21:27, 28 June 2020 diff hist +48 m Multiworm Egg (Apocalypse) →See Also: added link to Innate Weapons
- 21:26, 28 June 2020 diff hist +49 m Multiworm (Apocalypse) →See Also: added link to Innate Weapons
- 21:24, 28 June 2020 diff hist +45 m Spitter (Apocalypse) they have two vocalizations
- 21:19, 28 June 2020 diff hist +49 m Hyperworm (Apocalypse) →See Also: added link to Innate Weapons
- 21:19, 28 June 2020 diff hist +49 m Spitter (Apocalypse) →See Also: added link to Innate Weapons
- 20:00, 28 June 2020 diff hist -66 Template:Apocalypse Statbox Module/Unique Stats Undo revision 91305 by Darkpast (talk) current Tag: Undo
- 19:52, 28 June 2020 diff hist +66 Template:Apocalypse Statbox Module/Unique Stats
- 19:47, 28 June 2020 diff hist +434 N Talk:Gravball League Created page with "Hm, the bit about relations affecting the number of recruits sounds like a rumour to me. Has anyone actually verified this? Otherwise I'd suggest replacing the text with somet..."
- 19:39, 28 June 2020 diff hist +89 m Alien Craft (Apocalypse) →Alien Ships: added hyperlinks
- 17:47, 28 June 2020 diff hist +197 m Anthropod (Apocalypse) they do appear at the Dimension Gate Generator as reinforcements; also added hyperlinks and note on Cloaking Fields
- 17:22, 28 June 2020 diff hist +2,068 Hyperworm (Apocalypse) added statbox and expanded text
- 09:48, 28 June 2020 diff hist +659 Talk:Chrysalis (Apocalypse) →Spelling: new section current
- 07:42, 28 June 2020 diff hist +1,362 Chrysalis (Apocalypse) expanded info
- 18:16, 27 June 2020 diff hist +115 m Anthropod (Apocalypse) note on vocalisations
- 18:14, 27 June 2020 diff hist +573 Chrysalis (Apocalypse) added statbox
- 18:00, 27 June 2020 diff hist +1,804 Spitter (Apocalypse) rewrite
- 16:11, 27 June 2020 diff hist +7 m Anthropod (Apocalypse) not encountered in unmanned UFOs
- 10:52, 27 June 2020 diff hist +50 Talk:Alien Infiltration (Apocalypse)
- 10:50, 27 June 2020 diff hist +230 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 10:45, 27 June 2020 diff hist +1 m Talk:Alien Infiltration (Apocalypse) formating
- 10:45, 27 June 2020 diff hist +333 Talk:Alien Infiltration (Apocalypse) →Subversion/Micronoid Rain
- 10:27, 27 June 2020 diff hist +8 m Talk:Chrysalis (Apocalypse) →Output: forgot a word
- 10:27, 27 June 2020 diff hist +394 Talk:Chrysalis (Apocalypse) →Output
- 06:53, 27 June 2020 diff hist +158 Talk:Chrysalis (Apocalypse)
- 19:26, 26 June 2020 diff hist +578 Spitter (Apocalypse) added statbox
- 19:04, 26 June 2020 diff hist +1,833 Anthropod (Apocalypse) rewrite; could use notes on specific tactics against them; will add a few more hyperlinks
- 22:47, 25 June 2020 diff hist 0 m Anthropod (Apocalypse) typo
- 21:40, 25 June 2020 diff hist +572 Anthropod (Apocalypse) trying out adapted statbox module
- 21:35, 25 June 2020 diff hist -1 m Template:Apocalypse Statbox Module/Hidden current
- 21:31, 25 June 2020 diff hist -12 Template:Apocalypse Statbox Module Undo revision 91259 by Darkpast (talk) current Tag: Undo
- 21:30, 25 June 2020 diff hist +12 m Template:Apocalypse Statbox Module
- 21:12, 25 June 2020 diff hist -124 m Template:Apocalypse Statbox Module/Hidden
- 21:10, 25 June 2020 diff hist +13 m Template:Apocalypse Statbox Module/Unique Stats
- 21:10, 25 June 2020 diff hist +7 m Template:Apocalypse Statbox Module/Hidden
- 21:08, 25 June 2020 diff hist +790 N Template:Apocalypse Statbox Module/Unique Stats Created page with "<noinclude> <pre> {{Apocalypse Statbox Module | damage_modifier_group = | inventory = | innate_weapon = | unique_attributes = }} </pre> Used to represent a unit's more uniqu..."
- 20:54, 25 June 2020 diff hist +981 N Template:Apocalypse Statbox Module/Hidden Created page with "<noinclude> <pre> {{Apocalypse Statbox Module | armor_head = | armor_torso = | armor_arms = | armor_legs = | score = | size_X = | size_Y = | damage_modifier_group = }}..."
- 20:32, 25 June 2020 diff hist +9 m Template:Apocalypse Statbox Module
- 20:31, 25 June 2020 diff hist +11 m Template:Apocalypse Statbox Module
- 20:28, 25 June 2020 diff hist +1,089 N Template:Apocalypse Statbox Module test adaptation of statbox for Apoc
- 18:52, 25 June 2020 diff hist -44 Known Bugs (Apocalypse) →Android Resistances: My testing shows that S.E.L.F. guards are not affected by the Android Damage Modifier either - they are humans, either by design or through designer oversight.
- 18:43, 25 June 2020 diff hist +264 Talk:Damage Modifiers (Apocalypse) →Armour Damage influence
- 18:32, 24 June 2020 diff hist +1 m Nutrivend →Cityscape Information: language
- 18:30, 24 June 2020 diff hist +367 Nutrivend →Cityscape Information: note on largish vehicle park
- 15:59, 24 June 2020 diff hist +236 Unit Stats (Apocalypse) →Base Stats: added hyperlinks to their entries on Population page
- 15:50, 24 June 2020 diff hist +1 m Difficulty Levels (Apocalypse) →Unit Stats: period
- 15:49, 24 June 2020 diff hist +161 Difficulty Levels (Apocalypse) →Alien Stats: added note and link to stat increase formula
- 15:43, 24 June 2020 diff hist +145 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 05:48, 24 June 2020 diff hist +398 N Talk:Cut items and features (Apocalypse) Created page with "There is a lot of overlap between this page and https://www.ufopaedia.org/index.php/Unused_Game_Features_(Apocalypse). The info should probably all be put on one page. Either..."
- 05:40, 24 June 2020 diff hist -110 Unit Stats (Apocalypse) →Notes: Moved to cut items and features page
- 05:39, 24 June 2020 diff hist +273 N File talk:Xcom3-leaders.png Created page with "Interesting, they seem to be carrying weapons from the original game - the guy in red definitely has a heavy plasma, the blue guy has a heavy laser, and the purple helmet guy..." current
- 05:39, 24 June 2020 diff hist +174 Cut items and features (Apocalypse) →Leaders and Vips and Agent Spies: added info on game stats
- 22:36, 23 June 2020 diff hist +557 Talk:Damage Modifiers (Apocalypse) →Armour Damage influence
- 18:58, 23 June 2020 diff hist -34 m Cityscape Fighting (Apocalypse) →Other Organizations: not necessarily hovercars; other craft have been reported
- 18:55, 23 June 2020 diff hist +3 m Megapol →Cityscape Information: typo
- 18:22, 23 June 2020 diff hist +6 m Megapol →Cityscape Information: not just attack
- 18:21, 23 June 2020 diff hist +557 Megapol Rewrite to fit in with other orgs and to make it neutral POV
- 17:46, 23 June 2020 diff hist +55 m Synthemesh →Cityscape Information
- 17:44, 23 June 2020 diff hist +57 m Sensovision →Cityscape Information
- 17:43, 23 June 2020 diff hist +160 Sanctuary Clinic →Cityscape Information
- 17:42, 23 June 2020 diff hist +112 m Hospital (Apocalypse) →Cityscape Information: added note that X-COM agents cannot be treated here
- 17:13, 23 June 2020 diff hist +98 m Nutrivend →Cityscape Information
- 17:10, 23 June 2020 diff hist +49 m Nanotech bringing in line with articles on other orgs
- 17:06, 23 June 2020 diff hist +11 m Mutant Alliance →Cityscape Information: pointed link to Population page; I don't think there is any need for a separate page for the Food Chamber Sectoids
- 16:50, 23 June 2020 diff hist +345 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 17:37, 22 June 2020 diff hist +83 m Talk:Unit Stats (Apocalypse) →Difficulty adjustment: signature
- 17:37, 22 June 2020 diff hist +358 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 08:40, 22 June 2020 diff hist +80 Talk:Unit Stats (Apocalypse) →Difficulty adjustment: forgot queenspawn
- 08:37, 22 June 2020 diff hist +1,285 Talk:Unit Stats (Apocalypse) →Difficulty adjustment
- 17:44, 21 June 2020 diff hist +329 Talk:Unit Stats (Apocalypse) →Speed and TUs
- 14:57, 21 June 2020 diff hist +193 Talk:Unit Stats (Apocalypse) →Speed and TUs
- 13:49, 21 June 2020 diff hist +21 m Talk:Unit Stats (Apocalypse) →Speed and TUs: forgot to specify difficulty level
- 13:49, 21 June 2020 diff hist +703 Talk:Unit Stats (Apocalypse) →Speed and TUs: new section
- 10:33, 21 June 2020 diff hist +182 Talk:Agents Stats (Apocalypse) →Hybrid agents are shorter?
- 10:29, 21 June 2020 diff hist -55 m Alien Infiltration (Apocalypse) →Alien Infiltration
- 10:29, 21 June 2020 diff hist +129 Talk:Alien Infiltration (Apocalypse) →"Called alien infiltration weight"
- 08:12, 21 June 2020 diff hist +22 m Police Hovercar (Apocalypse) →Statistics
- 08:12, 21 June 2020 diff hist +23 m Police Car (Apocalypse) →Statistics
- 08:11, 21 June 2020 diff hist +79 m Space Liner (Apocalypse) →Statistics
- 08:07, 21 June 2020 diff hist +415 Marsec →Cityscape Information: added a couple of general notes
- 07:19, 21 June 2020 diff hist +52 Innate Weapons (Apocalypse) added categories
- 07:13, 21 June 2020 diff hist +34 Agents Equipment (Apocalypse) →See Also
- 07:06, 21 June 2020 diff hist +262 Talk:Agents Stats (Apocalypse) →Hybrid agents are shorter?
- 19:29, 20 June 2020 diff hist +393 Talk:Agents Stats (Apocalypse) →Hybrid agents are shorter?: new section
- 19:17, 20 June 2020 diff hist +347 Talk:Anthropod (Apocalypse) →Stats by difficulty level: new section
- 14:40, 20 June 2020 diff hist +2,695 Alien Infiltration (Apocalypse) expanded information (added tables) on infiltration potential and speed
- 19:52, 19 June 2020 diff hist 0 m Unit Stats (Apocalypse) Megaspawn Strength was wrong
- 13:52, 19 June 2020 diff hist +270 Government →Cityscape Information: note on infiltration and minor cleanup
- 13:45, 19 June 2020 diff hist +135 Extropians →Cityscape Information: note on infiltration
- 13:44, 19 June 2020 diff hist +135 Technocrats →Cityscape Information: note on infiltration
- 13:43, 19 June 2020 diff hist +125 Osiron →Cityscape Information
- 13:42, 19 June 2020 diff hist +124 Psyke →Cityscape Information: note on infiltration
- 13:41, 19 June 2020 diff hist +123 Diablo →Cityscape Information: note on infiltration
- 13:38, 19 June 2020 diff hist +137 Mutant Alliance →Cityscape Information: note on infiltration
- 12:25, 19 June 2020 diff hist 0 m Innate Weapons (Apocalypse) →Innate Weapons (Aliens): copy/paste error
- 12:15, 19 June 2020 diff hist +2,094 N Innate Weapons (Apocalypse) Well it's mostly there, just need to think about indexing and check the blast radii; also, what does Popper Bomb's "range" mean?
- 17:33, 18 June 2020 diff hist +119 Talk:Security Station (Apocalypse) current
- 17:13, 18 June 2020 diff hist +264 N Talk:Security Station (Apocalypse) Created page with "Any idea what weapon are the turrets armed with? I can't find anything in Apoc'd. I'm working on a page for innate weapons and I think it would be good to mention the turrets..."
- 17:01, 18 June 2020 diff hist -1 m Autotrans (Apocalypse) →Statistics: corrected top speed
- 16:23, 15 June 2020 diff hist +122 Diablo →Cityscape Information
- 16:22, 15 June 2020 diff hist -157 Osiron →Cityscape Information: Buildings owned are already covered. Loot probably belongs in a separate section
- 16:21, 15 June 2020 diff hist -14 Psyke →Cityscape Information: Buildings owned are already covered. Loot probably belongs in a separate section
- 15:44, 15 June 2020 diff hist -12 m Technocrats →Cityscape Information
- 15:41, 15 June 2020 diff hist +114 m Energen →Cityscape Information
- 15:38, 15 June 2020 diff hist +37 Extropians →Cityscape Information: slight changes to bring the article in line with the others
- 15:27, 15 June 2020 diff hist +51 m Evonet →Cityscape Information
- 15:21, 15 June 2020 diff hist +41 m Lifetree →Cityscape Information
- 08:24, 14 June 2020 diff hist +890 Talk:Organizations →Raids
- 05:25, 14 June 2020 diff hist +597 N Talk:Organizations →Raids: new section
- 17:14, 13 June 2020 diff hist +24 Nanotech →Overview: clarification
- 13:41, 12 June 2020 diff hist +21 m General Metro →Cityscape Information
- 13:40, 12 June 2020 diff hist +505 General Metro →Cityscape Information: corrections; among other things, most X-COM ground vehicles are produced by Marsec
- 20:58, 11 June 2020 diff hist -130 Damage Modifiers (Apocalypse) →Damage Modifiers Table: Confirmed a few things, added notes for innate alien attacks
- 15:28, 11 June 2020 diff hist +54 m Airtrans (Apocalypse) →Statistics: added acceleration
- 15:26, 11 June 2020 diff hist +54 Space Liner (Apocalypse) →Statistics: added acceleration; top speed was wrong
- 15:17, 11 June 2020 diff hist +54 m Construction Vehicle (Apocalypse) →Statistics: added acceleration
- 15:17, 11 June 2020 diff hist +54 Rescue Transport (Apocalypse) →Statistics: added acceleration; top speed was wrong
- 15:16, 11 June 2020 diff hist +54 m Air Taxi (Apocalypse) →Statistics: added acceleration
- 15:06, 11 June 2020 diff hist +54 m Police Hovercar (Apocalypse) →Statistics: added acceleration
- 15:05, 11 June 2020 diff hist +54 m Autotrans (Apocalypse) →Statistics: added acceleration
- 15:05, 11 June 2020 diff hist +54 m Civilian Car (Apocalypse) →Statistics: added acceleration
- 15:04, 11 June 2020 diff hist +54 m Police Car (Apocalypse) →Statistics: added acceleration
- 15:03, 11 June 2020 diff hist +54 m Autotaxi (Apocalypse) →Statistics: added acceleration
- 13:24, 11 June 2020 diff hist +499 Alien Craft (Apocalypse) Added Overspawn; after all it is functionally a vehicle
- 12:35, 11 June 2020 diff hist +208 Autotrans (Apocalypse) →Statistics: Added slot sizes according to data obtained using Apoc'd
- 12:30, 11 June 2020 diff hist +55 Civilian Car (Apocalypse) →Statistics: Added slot sizes according to data obtained using Apoc'd
- 12:26, 11 June 2020 diff hist +55 Autotaxi (Apocalypse) →Statistics: Added slot sizes according to data obtained using Apoc'd
- 12:20, 11 June 2020 diff hist +55 Space Liner (Apocalypse) →Statistics: Added slot sizes according to data obtained using Apoc'd
- 12:16, 11 June 2020 diff hist +269 Airtrans (Apocalypse) →Statistics: Added slot sizes according to data obtained using Apoc'd
- 11:09, 11 June 2020 diff hist +208 Construction Vehicle (Apocalypse) →Statistics: Added slot sizes according to data obtained using Apoc'd
- 11:03, 11 June 2020 diff hist +208 Rescue Transport (Apocalypse) →Statistics: Added slot sizes according to data obtained using Apoc'd
- 10:53, 11 June 2020 diff hist 0 m Police Hovercar (Apocalypse) →Statistics: Corrected slot sizes according to data obtained using Apoc'd
- 10:41, 11 June 2020 diff hist -59 m Police Car (Apocalypse) →Statistics: Oh, and it has no equipment slots.
- 10:37, 11 June 2020 diff hist -1 m Police Car (Apocalypse) →Statistics: Confirmed 2x2 engine slot using Apoc'd
- 08:35, 11 June 2020 diff hist +230 Annihilator →Statistics: Corrected armor to reflect actual in-game values
- 08:34, 11 June 2020 diff hist +229 Retaliator →Statistics: Corrected armor to reflect actual in-game values
- 08:33, 11 June 2020 diff hist +225 Explorer →Statistics: Corrected armor to reflect actual in-game values
- 08:32, 11 June 2020 diff hist +225 Bio-Trans →Statistics: Corrected armor to reflect actual in-game values
- 08:31, 11 June 2020 diff hist +224 Dimension Probe →Statistics: Corrected armor to reflect actual in-game values
- 08:30, 11 June 2020 diff hist +246 Police Car (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:27, 11 June 2020 diff hist +224 Space Liner (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:24, 11 June 2020 diff hist +223 Police Hovercar (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:22, 11 June 2020 diff hist +227 Hoverbike (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:21, 11 June 2020 diff hist +224 Phoenix Hovercar (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:20, 11 June 2020 diff hist +224 Valkyrie Interceptor (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:17, 11 June 2020 diff hist +225 Hawk Air Warrior (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:15, 11 June 2020 diff hist +261 Blazer Turbo Bike (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 08:13, 11 June 2020 diff hist +247 Stormdog (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 07:57, 11 June 2020 diff hist +253 Wolfhound APC (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 07:55, 11 June 2020 diff hist +254 Griffon AFV (Apocalypse) →Statistics: Corrected armor to reflect actual in-game values
- 07:39, 11 June 2020 diff hist 0 m User talk:Darkpast →Acceleration
- 07:39, 11 June 2020 diff hist +229 User talk:Darkpast →Acceleration
- 10:02, 10 June 2020 diff hist +244 Talk:Unit Stats (Apocalypse) →Speed: new section
- 06:32, 10 June 2020 diff hist +315 User talk:Darkpast →Acceleration
- 19:31, 9 June 2020 diff hist +101 Griffon AFV (Apocalypse) →Statistics
- 19:31, 9 June 2020 diff hist +219 Wolfhound APC (Apocalypse)
- 19:22, 9 June 2020 diff hist +11 m Stormdog (Apocalypse)
- 19:21, 9 June 2020 diff hist +439 Stormdog (Apocalypse)
- 19:09, 9 June 2020 diff hist +135 Blazer Turbo Bike (Apocalypse) →Statistics
- 22:08, 8 June 2020 diff hist +51 m Metro Roadhog (Apocalypse) →See Also
- 22:08, 8 June 2020 diff hist +51 m Metro Turbograv (Apocalypse) →See Also
- 22:08, 8 June 2020 diff hist +51 Metro Roadgrav (Apocalypse)
- 22:07, 8 June 2020 diff hist +1,120 N Metro Multipower Plus (Apocalypse) Created page with "{{Ref Open | title = Metro Multipower Plus}}right|100 px The ultimate road vehicle engine, strictly for armored military vehicles...."
- 22:02, 8 June 2020 diff hist +1,089 N Metro Powergrav (Apocalypse) Created page with "{{Ref Open | title = Metro Powergrav}}right|100 px A powerful road engine normally reserved for police or military use. {{Ref Close | so..."
- 21:57, 8 June 2020 diff hist +1,255 N Metro Turbograv (Apocalypse) Created page with "{{Ref Open | title = Metro Turbograv}}right|100 px A high powered road vehicle engine for standard sized road vehicles. {{Ref Close | so..."
- 21:47, 8 June 2020 diff hist 0 m Metro Roadgrav (Apocalypse) →See Also: wrong producer
- 21:46, 8 June 2020 diff hist 0 m Metro Roadhog (Apocalypse) wrong producer...
- 21:44, 8 June 2020 diff hist +2 m Metro Roadgrav (Apocalypse) whoops
- 21:43, 8 June 2020 diff hist +1,086 N Metro Roadgrav (Apocalypse) Created page with "{{Ref Open | title = Metro Roadhog}}right|100 px A standard road vehicle anti-grav unit. {{Ref Close | source = X-COM Apocalypse Ufopedia..."
- 21:30, 8 June 2020 diff hist +92 N File:Metro Multipower Plus Ufopedia.jpg Metro Multipower Plus road vehicle engine for X-COM Apocalypse, Ufopedia image current
- 21:29, 8 June 2020 diff hist +86 N File:Metro Powergrav Ufopedia.jpg Metro Powergrav road vehicle engine for X-COM Apocalypse, Ufopedia image current
- 21:29, 8 June 2020 diff hist +86 N File:Metro Turbograv Ufopedia.jpg Metro Turbograv road vehicle engine for X-COM Apocalypse, Ufopedia image current
- 21:28, 8 June 2020 diff hist +85 N File:Metro Roadgrav Ufopedia.jpg Metro Roadgrav road vehicle engine for X-COM Apocalypse, Ufopedia image current
- 16:01, 8 June 2020 diff hist +1,041 N Metro Roadhog (Apocalypse) Created page with "{{Ref Open | title = Metro Roadhog}}right|100 px A low powered road engine for bikes and small vehicles. {{Ref Close | source = X-COM Apoc..."
- 15:41, 8 June 2020 diff hist +69 N File:Metro Roadhog Ufopedia.jpg Metro Roadhog Engine Ufopedia image in X-COM Apocalypse current
- 15:16, 8 June 2020 diff hist +71 Vehicle Engines (Apocalypse) →Ground Vehicle Engines
- 15:15, 8 June 2020 diff hist +131 Vehicle Engines (Apocalypse) →Aircraft Engines
- 22:01, 7 June 2020 diff hist +513 Vehicle Engines (Apocalypse) →Aircraft Engines: added info for civilian vehicles
- 21:52, 7 June 2020 diff hist +1 m Vehicle Engines (Apocalypse) →Ground Vehicle Engines: typo
- 21:52, 7 June 2020 diff hist +548 Vehicle Engines (Apocalypse) →Ground Vehicle Engines: added info on which vehicles come with which engine
- 14:48, 3 June 2020 diff hist +143 Police Car (Apocalypse) →Statistics
- 14:44, 3 June 2020 diff hist +231 Police Car (Apocalypse) →Cityscape Information
- 14:33, 3 June 2020 diff hist +214 Talk:Police Hovercar (Apocalypse) current
- 22:59, 2 June 2020 diff hist +475 N Talk:Police Hovercar (Apocalypse) Created page with "The article claims Police Hovercars are "always on active patrol" - but are do they actually patrol at all? I believe they scramble if an illegal flier appears, or if someone..."
- 12:14, 2 June 2020 diff hist -67 Commander (Alien Rank) →Captured Commanders: corrected links to lead to the proper topics
- 06:59, 2 June 2020 diff hist -153 m Tentaculat →Notes: Do not appear on land after all.
- 06:58, 2 June 2020 diff hist +9 m Deep One →Notes
- 06:57, 2 June 2020 diff hist -31 m Deep One →Notes: Do not appear underwater except T'leth.
- 06:55, 2 June 2020 diff hist +49 m Talk:Terror Units (TFTD) →Deep One and Tentaculat current
- 06:54, 2 June 2020 diff hist +125 Talk:Terror Units (TFTD) →Deep One and Tentaculat
- 18:34, 31 May 2020 diff hist +56 Superdynamics →Cityscape Information: SD Special does not come as standard on any vehicle.
- 18:26, 31 May 2020 diff hist +148 m Talk:Terror Units (TFTD) →Deep One and Tentaculat
- 18:23, 31 May 2020 diff hist +248 N Talk:Terror Units (TFTD) →Deep One and Tentaculat: new section
- 20:11, 30 May 2020 diff hist +12 m Terrorist (Alien Rank) →TFTD Terrorist types: Triscene's weapon was not correct
- 20:04, 30 May 2020 diff hist +392 Squad Leader (Alien Rank) →Deployment: added numbers for Alien Colony and Artefact Sites
- 19:57, 30 May 2020 diff hist +19 Technician (Alien Rank) →Deployment: added numbers for Alien Colony
- 19:55, 30 May 2020 diff hist -63 m Commander (Alien Rank) →TFTD Deployment
- 19:55, 30 May 2020 diff hist +85 Commander (Alien Rank) →TFTD Deployment: added numbers for Alien Colonies and Artefact Sites
- 19:53, 30 May 2020 diff hist +24 Navigator (Alien Rank) →TFTD Deployment: added numbers for Alien Colonies and Artefact Sites
- 19:50, 30 May 2020 diff hist +192 Soldier (Alien Rank) →TFTD Deployment: added numbers for Alien Colonies and Artefact Sites
- 19:23, 30 May 2020 diff hist +670 Terrorist (Alien Rank) →TFTD Deployment
- 18:57, 30 May 2020 diff hist +4 m Population (Apocalypse) →Building Security: added hyperlink to Government
- 18:56, 30 May 2020 diff hist -22 m Mind Bender removed doubled mention of Queenspawn and pleonasm
- 16:38, 24 May 2020 diff hist +427 Talk:Unit Stats (Apocalypse) →Name
- 16:23, 24 May 2020 diff hist -15 Unit Stats (Apocalypse) →Notes: Corporate Hoods aren't unused after all.
- 07:41, 23 May 2020 diff hist +462 Talk:Population (Apocalypse) →Odd guard uniforms
- 19:05, 20 May 2020 diff hist +308 Talk:Population (Apocalypse) →Odd guard uniforms: new section
- 17:50, 20 May 2020 diff hist +206 User talk:Darkpast →Request
- 16:21, 19 May 2020 diff hist +103 Population (Apocalypse) added images
- 16:19, 19 May 2020 diff hist +43 N File:Security guards.png Security guards in Apocalypse current
- 16:18, 19 May 2020 diff hist +44 N File:Megapol officers.png Megapol officers in Apocalypse current
- 16:16, 19 May 2020 diff hist +40 N File:Gangsters.png Gang Members in Apocalypse current
- 16:15, 19 May 2020 diff hist +29 Population (Apocalypse) →Cult Member: added image
- 16:13, 19 May 2020 diff hist +36 N File:Cultists.png Cult of Sirius members current
- 20:36, 15 May 2020 diff hist 0 m Unit Stats (Apocalypse)
- 20:35, 15 May 2020 diff hist 0 m Unit Stats (Apocalypse) I had edited the wrong stat by mistake...
- 20:32, 15 May 2020 diff hist -1 Unit Stats (Apocalypse) In-game testing revealed human Accuracy is actually 20-40 (+5 for police) at Beginner difficulty. It seems difficulty level affects it slightly, but doesn't seem to affect other stats.
- 14:45, 15 May 2020 diff hist -84 m Unit Stats (Apocalypse) →Notes: info now provided by table
- 14:44, 15 May 2020 diff hist +686 Unit Stats (Apocalypse) added armor ratings for each body part
- 08:18, 14 May 2020 diff hist -3 m Population (Apocalypse) →Megapol Officer: typo
- 09:37, 12 May 2020 diff hist +345 m Organizations →Agents Deployed by Organizations: alignment of table rows, to make it more readable
- 13:51, 21 April 2020 diff hist +274 T'leth →Tips: Corrected tips with regard to Alien armaments, other minor corrections
- 13:42, 21 April 2020 diff hist +190 T'leth →Description: corrected note on Alien armaments
- 13:38, 21 April 2020 diff hist +221 T'leth →Description: corrected note on Alien armaments
- 14:28, 17 April 2020 diff hist +85 m Talk:Agents Stats (Apocalypse) →Reactions: forgot signature
- 14:27, 17 April 2020 diff hist +224 Talk:Agents Stats (Apocalypse) →Reactions: new section
- 15:54, 16 April 2020 diff hist +128 Known Bugs (Apocalypse) →Is that base yours ?
- 10:01, 15 April 2020 diff hist +3,142 Organizations added table showing the number and type of agents deployed by each organization plus their tech level. Will expand with info on starting vehicles if available through Apoc'd.
- 08:39, 15 April 2020 diff hist +134 m Unit Stats (Apocalypse) →Notes
- 08:32, 15 April 2020 diff hist +2 m Damage Modifiers (Apocalypse)
- 07:06, 3 April 2020 diff hist +143 Population (Apocalypse) style and clarification
- 06:54, 3 April 2020 diff hist +188 Mind Bender
- 06:30, 3 April 2020 diff hist -3,294 Damage Modifiers (Apocalypse) Removed list as redundant; added notes to table, added unused Psionic Blast category
- 05:49, 3 April 2020 diff hist +272 Armour (TFTD) →Note
- 23:18, 10 December 2017 diff hist -8 Overviews of Aliens (TFTD) →Xarquid - Terror Unit: Weapon is much closer to Sonic Cannon than SWS Gauss Cannon.
- 23:08, 10 December 2017 diff hist +22 TRTBAG →Techs to Win the Game: Gillman Commander also unlocks The Ultimate Threat current
- 00:27, 8 November 2017 diff hist +30 Xarquid →General Information
- 00:17, 8 November 2017 diff hist -1 Xarquid →General Information
- 15:30, 12 June 2016 diff hist +644 Talk:Known Bugs (TFTD) →Burning trail: new section
- 21:42, 13 November 2015 diff hist -128 Triscene →Tactics: Rewrote the bit about Sonic weapons. Consulting the damage formula and alien stat table shows Sonics are a poor choice against Triscenes on higher difficulty levels.
- 21:26, 13 November 2015 diff hist +308 Talk:Triscene →Twin Cannons?: new section
- 12:44, 3 May 2015 diff hist -2 m Gauss Rifle →Recommendations: typo
- 12:41, 3 May 2015 diff hist +426 Gauss Rifle →Recommendations: Re-wrote the Recommendations section - going against Lobstermen or Tasoths with only Gauss is suicide, especially on the higher difficulties.
- 08:09, 23 November 2014 diff hist -185 m Bio-Drone →Notes: removed repeated information
- 08:08, 23 November 2014 diff hist -197 m Calcinite →Notes: removed repeated information
- 08:07, 23 November 2014 diff hist -136 m Deep One →Notes: removed repeated information
- 08:06, 23 November 2014 diff hist -302 m Hallucinoid →Notes: removed repeated information
- 08:06, 23 November 2014 diff hist -19 m Gill Man →General Information: difficulty level doesn't affect health
- 08:04, 23 November 2014 diff hist -410 m Tentaculat →Notes: removed repeated information
- 08:03, 23 November 2014 diff hist +63 m Xarquid →Tactics
- 08:00, 23 November 2014 diff hist -208 m Xarquid →Notes: removed repeated information
- 07:59, 23 November 2014 diff hist -302 m Triscene →Notes: removed superfluous information
- 16:34, 2 October 2014 diff hist +340 m Talk:Alien Life Forms (Apocalypse)
- 16:55, 30 September 2014 diff hist +453 Population (Apocalypse) added info on sectoids in alien dimension
- 16:44, 30 September 2014 diff hist +14 m Talk:Alien Life Forms (Apocalypse)
- 16:44, 30 September 2014 diff hist +195 N Talk:Alien Life Forms (Apocalypse) navbar
- 19:26, 18 September 2014 diff hist 0 m Population (Apocalypse) avg. number of cops is 16, not 14
- 20:11, 27 August 2014 diff hist +150 Tasoth →General Information
- 19:58, 27 August 2014 diff hist +435 Tasoth →General Information
- 18:43, 27 August 2014 diff hist +177 m Tasoth →Notes
- 16:05, 25 August 2014 diff hist +89 m Tasoth →Notes
- 22:49, 8 August 2014 diff hist +985 Organizations
- 22:15, 8 August 2014 diff hist +69 m Unit Stats (Apocalypse) →See Also: link added
- 18:31, 6 August 2014 diff hist +145 Zombie (TFTD) →Statistics
- 12:50, 5 August 2014 diff hist +207 m Triscene →Tactics: sonic weapons aren't that good on Veteran+ difficulty - remember the damage ratios in TFTD are 50-150%, not 0-200%
- 07:15, 5 August 2014 diff hist +4 m Commander (Alien Rank) →Terror From the Deep: grammar
- 20:49, 4 August 2014 diff hist +27 Terror Units (TFTD) →See Also
- 20:48, 4 August 2014 diff hist +295 Terror Units (TFTD) →Terror Unit Types
- 20:39, 4 August 2014 diff hist +10 Navigator (Alien Rank)
- 20:37, 4 August 2014 diff hist +3 Commander (Alien Rank)
- 20:36, 4 August 2014 diff hist -73 Commander (Alien Rank) →TFTD Deployment
- 20:35, 4 August 2014 diff hist -1 m Technician (Alien Rank) →Deployment: typo
- 20:34, 4 August 2014 diff hist -12 Technician (Alien Rank)
- 20:34, 4 August 2014 diff hist -72 Medic (Alien Rank) →TFTD Deployment
- 20:27, 4 August 2014 diff hist +3 m Alien Rank style current
- 20:26, 4 August 2014 diff hist -172 m Alien Rank this is no longer needed now that the table's there
- 20:04, 4 August 2014 diff hist +1,618 Xarquid updated to newer format
- 18:34, 3 August 2014 diff hist +8 m Tentaculat →General Information: line breaks added
- 18:26, 3 August 2014 diff hist +2,414 Triscene updated to newer format. If anyone has more ideas for tactics, please add. I've fought them quite rarely.
- 18:54, 2 August 2014 diff hist -10 m Tentaculat →General Information
- 18:51, 2 August 2014 diff hist +9 m Tentaculat →Tactics
- 18:50, 2 August 2014 diff hist +2,008 Tentaculat updated to newer format
- 14:29, 27 July 2014 diff hist +1,157 Hallucinoid updated to newer format
- 13:42, 26 July 2014 diff hist +1,268 Deep One updated to newer format
- 21:04, 25 July 2014 diff hist +337 m Tech Levels (Apocalypse) added footnotes for likely bugs
- 19:58, 25 July 2014 diff hist -14 m Aquatoid confirmed that researching navigators and commanders gives nothing
- 19:49, 25 July 2014 diff hist 0 m Bio-Drone got the armor wrong last time...
- 19:45, 25 July 2014 diff hist +1,462 Calcinite updated to newer format
- 14:51, 25 July 2014 diff hist +12 m Bio-Drone corrected hyperlink
- 14:50, 25 July 2014 diff hist 0 m Aquatoid corrected hyperlink
- 21:21, 24 July 2014 diff hist +228 Bio-Drone →General Information
- 20:56, 24 July 2014 diff hist +1,376 Bio-Drone updated to newer format
- 18:28, 13 July 2014 diff hist +123 Talk:Cultural Influences on X-COM →Laser Squad current
- 17:07, 13 July 2014 diff hist +456 Talk:Artefact Site →Alien garrison: more numbers
- 16:54, 13 July 2014 diff hist +772 Talk:Alien Colony Attack Mission info on alien numbers
- 16:43, 13 July 2014 diff hist +543 Talk:Battleship (TFTD) yep, alien numbers are not entirely correct current
- 16:33, 13 July 2014 diff hist -9 m Commander (Alien Rank) →Terror From the Deep
- 16:32, 13 July 2014 diff hist +112 m Talk:Aquatoid current
- 14:13, 11 July 2014 diff hist +329 Talk:Cultural Influences on X-COM laser squad?
- 23:37, 9 July 2014 diff hist +330 T'leth added preliminary info on alien numbers
- 12:00, 7 July 2014 diff hist -18 m Medic (Alien Rank) →Terror From the Deep: correction - medic aggression in TFTD is the same as for soldiers
- 11:55, 7 July 2014 diff hist +24 Commander (Alien Rank) →See Also: added link to TFTD stats page
- 11:55, 7 July 2014 diff hist +25 Medic (Alien Rank) →See Also: added link to TFTD stats page
- 11:54, 7 July 2014 diff hist +24 Soldier (Alien Rank) →See Also: added link to TFTD stats page
- 11:54, 7 July 2014 diff hist +24 Terrorist (Alien Rank) →See Also: added link to TFTD stats page
- 11:53, 7 July 2014 diff hist +25 m Navigator (Alien Rank) →See Also: added link to TFTD stats page
- 11:51, 7 July 2014 diff hist +2,184 N Squad Leader (Alien Rank) Created page with "A '''Squad Leader''' is one of the middle tier Alien Ranks and is exculsive to Terror From the Deep. It is somewhat equivalent to the Navigator (Alien Rank)|Navigator Al..."
- 11:46, 7 July 2014 diff hist +11 m Tasoth →Notes: minor correction regarding ranks
- 11:39, 7 July 2014 diff hist +2,375 N Technician (Alien Rank) Created page with "A '''Technician''' is one of the middle tier Alien Ranks and is exculsive to Terror From the Deep. It is directly equivalent to the Engineer (Alien Rank)|Engineer Alien ..."
- 11:15, 7 July 2014 diff hist +58 Alien Rank added hyperlinks for Technician and Squad Leader pages
- 10:54, 7 July 2014 diff hist +2,991 Terrorist (Alien Rank) added TFTD info
- 10:29, 7 July 2014 diff hist +18 Template:TFTD Table added Alien Ranks to table
- 09:57, 7 July 2014 diff hist +1,898 Navigator (Alien Rank) added TFTD info
- 09:47, 7 July 2014 diff hist +1,389 Soldier (Alien Rank) added TFTD info
- 09:38, 7 July 2014 diff hist +1,724 Medic (Alien Rank) added TFTD info
- 09:23, 7 July 2014 diff hist +1,951 Commander (Alien Rank) added TFTD info
- 14:44, 5 July 2014 diff hist +165 Talk:Alien Rank →TFTD Ranks? current
- 14:42, 5 July 2014 diff hist +388 Alien Rank added table with equivalent ranks
- 14:06, 4 July 2014 diff hist +1,918 Tasoth changed to new format
- 13:22, 4 July 2014 diff hist +1,738 Aquatoid updated to "new" format
- 12:17, 4 July 2014 diff hist 0 m Gill Man moved to different section
- 08:25, 4 July 2014 diff hist +301 Talk:Alien Rank TFTD question
- 08:07, 4 July 2014 diff hist +1,071 Gill Man rewrote the article in the same style as the one on Lobstermen. I didn't include a tactics section because Gillmen don't really require any special tactics to beat
- 22:05, 3 July 2014 diff hist +209 Talk:Aquatoid
- 22:02, 3 July 2014 diff hist +564 Lobster Man →Notes: added research notes
- 21:56, 3 July 2014 diff hist +181 m Gill Man →Notes
- 21:45, 3 July 2014 diff hist +3 m T'leth →Description
- 21:43, 3 July 2014 diff hist +7 m T'leth →Description
- 21:24, 3 July 2014 diff hist +215 Talk:Alien Appearance Ratios
- 21:22, 3 July 2014 diff hist +997 Talk:Alien Appearance Ratios (TFTD) theory...
- 13:16, 28 June 2014 diff hist 0 m Damage Modifiers (Apocalypse) →List of Damage Modifiers: correction
- 13:29, 22 June 2014 diff hist -78 Xarquid rewrote intro
- 13:17, 22 June 2014 diff hist +664 Triscene added intro text
- 13:03, 22 June 2014 diff hist +357 m Tentaculat →Notes
- 12:58, 22 June 2014 diff hist +78 m Calcinite →Notes
- 12:58, 22 June 2014 diff hist +139 m Bio-Drone →Notes
- 12:56, 22 June 2014 diff hist +616 Hallucinoid added intro text
- 12:53, 22 June 2014 diff hist +439 Deep One clarified some stuff about their appearance
- 22:08, 18 June 2014 diff hist +128 m Manta →General Information: pointed out it has more fuel than Firestorm current
- 22:07, 18 June 2014 diff hist +147 m Hammerhead →General Information: mentioned it's all-round better than the Lightning current
- 16:58, 17 June 2014 diff hist +193 Marsec Armor →Statistics: added resistances
- 16:57, 17 June 2014 diff hist +158 Megapol Armor →Statistics: added resistances
- 16:55, 17 June 2014 diff hist +179 X-COM Disruptor Armor →Statistics: added resistances
- 22:29, 16 June 2014 diff hist +44 m Damage Modifiers (Apocalypse)
- 22:23, 16 June 2014 diff hist +58 m Damage Modifiers (Apocalypse) →Notes:
- 21:45, 16 June 2014 diff hist +357 Talk:Tech Levels (Apocalypse)
- 21:36, 16 June 2014 diff hist -22 m Damage Modifiers (Apocalypse) →Damage Modifiers: section title isn't really needed...
- 21:35, 16 June 2014 diff hist +25 m Damage Modifiers (Apocalypse) added category
- 21:33, 16 June 2014 diff hist +4,983 N Damage Modifiers (Apocalypse) Created page with "= Damage Modifiers = Damage modifiers are a percentage that alter the base damage of any particular damage type. Every unit in the game has a table with different percentages..."
- 12:57, 16 June 2014 diff hist +8 m Unit Stats (Apocalypse) →Notes: typo
- 21:10, 15 June 2014 diff hist +111 m Agents Stats (Apocalypse) →Overview
- 21:02, 15 June 2014 diff hist +364 Talk:Apocalypse requesting links to pages
- 20:53, 15 June 2014 diff hist +185 Talk:Tech Levels (Apocalypse)
- 12:11, 15 June 2014 diff hist +299 m Megapol →Overview
- 12:04, 15 June 2014 diff hist +125 m Megapol →Overview
- 12:02, 15 June 2014 diff hist +18 m Population (Apocalypse) →Megapol Officer
- 11:31, 15 June 2014 diff hist +328 Talk:Tech Levels (Apocalypse)
- 11:27, 15 June 2014 diff hist +169 Tech Levels (Apocalypse) →Human Tech Levels: formating, added category for human equipment