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- 07:18, 4 January 2020 diff hist +31 m Weapon Effectiveness (TFTD) →Calcinite
- 07:15, 4 January 2020 diff hist +19 Weapon Effectiveness (TFTD) →Hallucinoid
- 04:20, 4 January 2020 diff hist +157 Weapon Effectiveness (TFTD) →Hallucinoid: Will fill in the rest later, but I can't do the 2-hit/3-hit/4-hit kills for AoE (they're effectively 8-hit/12-hit/16-hit, which are well into combinatorial explosion).
- 08:50, 3 January 2020 diff hist +3 Weapon Effectiveness (TFTD) →Xarquid
- 08:48, 3 January 2020 diff hist -3 Weapon Effectiveness (TFTD) →Triscene: explosives vs. large units
- 08:28, 3 January 2020 diff hist -16 Weapon Effectiveness (TFTD) →Xarquid: explosives affect large units differently than I'd thought
- 08:06, 3 January 2020 diff hist -18 Weapon Effectiveness (TFTD) →Hallucinoid: found out the way large units vs. explosions works
- 07:32, 3 January 2020 diff hist +100 Weapon Effectiveness (TFTD) →Deep One
- 05:44, 3 January 2020 diff hist +12 Weapon Effectiveness (TFTD) →Calcinite
- 04:14, 3 January 2020 diff hist +19 Weapon Effectiveness (TFTD) →Calcinite
- 02:06, 3 January 2020 diff hist 0 Weapon Effectiveness (TFTD) →Deep One: typo
- 11:58, 2 January 2020 diff hist -109 Item Destruction Table (TFTD) fixed up
- 09:53, 2 January 2020 diff hist +158 Weapon Effectiveness (TFTD) →Calcinite: 4-hit kills later
- 07:42, 2 January 2020 diff hist +9 Weapon Effectiveness (TFTD) →Tasoth
- 07:02, 2 January 2020 diff hist -240 Weapon Effectiveness (TFTD) →Tasoth: tidyup
- 05:09, 2 January 2020 diff hist +12 Weapon Effectiveness (TFTD) →Tasoth
- 03:30, 2 January 2020 diff hist +13 Weapon Effectiveness (TFTD) →Tasoth
- 03:18, 2 January 2020 diff hist +8 Weapon Effectiveness (TFTD) →Tasoth
- 02:23, 2 January 2020 diff hist 0 Weapon Effectiveness (TFTD) →Lobster Man: mistake
- 02:22, 2 January 2020 diff hist -744 Weapon Effectiveness (TFTD) →Tables: tidyup
- 01:40, 2 January 2020 diff hist +408 Weapon Effectiveness (TFTD) →Tasoth: will do 4-hit kills later
- 13:48, 1 January 2020 diff hist +13 Weapon Effectiveness (TFTD) →Lobster Man
- 04:08, 1 January 2020 diff hist +7 Weapon Effectiveness (TFTD) →Lobster Man
- 01:40, 1 January 2020 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man
- 23:52, 31 December 2019 diff hist +8 Weapon Effectiveness (TFTD) →Lobster Man
- 13:00, 31 December 2019 diff hist 0 Weapon Effectiveness (TFTD) →Lobster Man: typo
- 11:59, 31 December 2019 diff hist +350 Weapon Effectiveness (TFTD) →Lobster Man: will be back with the 4-hit kills, they will take a while
- 05:19, 31 December 2019 diff hist 0 Weapon Effectiveness (TFTD) →Gillman: forgot that weapons can't do negative damage, rest of the numbers should be fine
- 01:04, 30 December 2019 diff hist +364 Talk:Weapon Effectiveness (TFTD)
- 00:34, 30 December 2019 diff hist +3 m Weapon Effectiveness (TFTD) Undo revision 85152 by Kentastic (talk) grammar
- 13:12, 29 December 2019 diff hist +383 Weapon Effectiveness (TFTD) →Gillman: N-hit kills
- 12:35, 28 December 2019 diff hist +290 Weapon Effectiveness (TFTD) →Aquatoid: now that I have a CAS I can calculate N-hit kills, which were requested
- 11:16, 28 December 2019 diff hist -93 Pistol vs Dart Gun TFTD has 50-150%, not 0-200% damage. current
- 06:58, 28 December 2019 diff hist +496 N Talk:Sonic Pistol vs Sonic Blasta Rifle please comment
- 05:52, 27 December 2019 diff hist -1 m Escort spacing current
- 05:51, 27 December 2019 diff hist +10 Escort
- 05:50, 27 December 2019 diff hist +12 Survey Ship →Additional Information: DOS also has this
- 05:48, 27 December 2019 diff hist 0 m Survey Ship putting comment in correct location
- 05:22, 27 December 2019 diff hist 0 Subs →Quick Comparison Table: wrong current
- 05:21, 27 December 2019 diff hist -1 Subs →Manufacturing Requirements: wrong
- 05:00, 27 December 2019 diff hist 0 Craft Comparison Table skyranger airtime wrong current
- 04:36, 27 December 2019 diff hist +23 Subs →Quick Comparision Table: typo in title, added ranges
- 02:10, 27 December 2019 diff hist -55 Battleship →Alien Retaliation: a BB can find your base, it's just unlikely. An Avenger launched from the target base will be able to intercept an incoming Battleship quite easily.
- 23:55, 26 December 2019 diff hist +82 Alien Abduction current
- 23:39, 26 December 2019 diff hist +85 Alien Harvest current
- 04:58, 26 December 2019 diff hist 0 Base Defence Systems →Quick Reference current
- 02:15, 24 December 2019 diff hist 0 Alien Colony Attack Mission →Alien Deployment: typo
- 01:51, 24 December 2019 diff hist +114 Overviews of Aliens (TFTD) →Xarquid - Terror Unit
- 01:49, 24 December 2019 diff hist -74 Overviews of Aliens (TFTD) →Deep One - Terror Unit
- 01:47, 24 December 2019 diff hist -8 Overviews of Aliens (TFTD) →Xarquid - Terror Unit: Triscenes are considerably rarer, and even Calcinites aren't guaranteed to appear (you'll always find Xarquid at T'leth, at the very least)
- 01:09, 24 December 2019 diff hist -80 Tasoth
- 01:04, 24 December 2019 diff hist -94 Overviews of Aliens (TFTD) →Tasoth - Armed Combatant
- 01:03, 24 December 2019 diff hist -113 Overviews of Aliens (TFTD) →Triscene - Terror Unit: Tasoths do not employ Triscenes (although they form the backbone of Mixed Crews, which do).
- 01:02, 24 December 2019 diff hist -21 Terror Units (TFTD) Tasoths (as opposed to Mixed Crews) do not use Triscenes.
- 01:00, 24 December 2019 diff hist -28 Triscene
- 13:21, 23 December 2019 diff hist +852 Talk:Mixed Crew →Mixed crew missions: new section current
- 13:12, 23 December 2019 diff hist +223 Alien Appearance Ratios (TFTD) →Notes: tested current
- 10:33, 23 December 2019 diff hist +822 Talk:Triscene →Anyone spotted these attached to Tasoths?: new section current
- 00:45, 23 December 2019 diff hist 0 Triscene truncated, not rounded
- 09:21, 22 December 2019 diff hist +149 Personal Armour screw it, I'm editing the advice as I suggested on the talk page current
- 08:45, 22 December 2019 diff hist +612 Talk:Alien Weapon Loadouts →Loadout chance: new section current
- 07:10, 22 December 2019 diff hist +159 Talk:Alien Weapon Loadouts →TFTD Edition of this page?
- 12:14, 21 December 2019 diff hist 0 Triscene max strength is 148, not 149; it's truncated, not rounded. Tested myself.
- 10:41, 21 December 2019 diff hist 0 m Triscene →General Information: spelling
- 08:06, 21 December 2019 diff hist +2 m Bio-Drone →General Information: spelling
- 13:03, 19 December 2019 diff hist +21,894 N Alien Weapon Loadouts (TFTD) Created page with "{| {{StdCenterTable}} |- | width="120" | Alien Rank ! width="30" | 1E ! width="30" | 2E ! width="30" | 3E ! width="30" | 4E ! width="30" | 5E ! width="30" | 1M ! width="30..."
- 12:05, 18 December 2019 diff hist +5 Tasoth →General Information: fixing up some terminology and updating it with the revised timeframe for alien appearance ratios
- 12:03, 18 December 2019 diff hist +28 Alien Appearance Ratios (TFTD) →Notes: it is a normal Mixed Crew in Colonies and Artefacts
- 09:42, 18 December 2019 diff hist +377 Talk:Base Defense (TFTD)
- 08:23, 18 December 2019 diff hist +949 Artefact Site →Alien Deployment: noting spawn point effects on the amount of aliens
- 05:15, 18 December 2019 diff hist -2 Artefact Site →Alien Activity Site Mission: in-game name
- 12:54, 17 December 2019 diff hist -8 Artefact Site →Alien Deployment
- 12:25, 17 December 2019 diff hist +402 Artefact Site →Alien Deployment
- 08:28, 17 December 2019 diff hist +14 Artefact Site →Alien Deployment: derp
- 08:21, 17 December 2019 diff hist +424 Artefact Site →Enemies encountered: alien roster
- 03:57, 17 December 2019 diff hist +783 Alien Colony Attack Mission added alien roster
- 03:16, 17 December 2019 diff hist +9 m Triscene plural
- 02:34, 17 December 2019 diff hist +1,160 Alien Colony Attack Mission →Possible Tactics: adding alien numbers
- 14:54, 16 December 2019 diff hist +13 Terror ship →Alien Deployment: fixing based on code dig
- 11:52, 16 December 2019 diff hist +5 Battleship (TFTD) →Alien Deployment: fixing based on code dig current
- 11:07, 16 December 2019 diff hist 0 m Heavy Cruiser moving to correct place current
- 07:06, 16 December 2019 diff hist +6 m Bio-Drone →Tactics: grammar and word choice
- 07:02, 16 December 2019 diff hist -772 Chryssalid →Notes: removing irrelevant mention of hysteria (this page is relatively accurate about their level of threat) and YouTubers
- 08:44, 15 December 2019 diff hist +2,438 User:Magic9mushroom/Guide to UFO →Starting out
- 06:10, 15 December 2019 diff hist +1 UFO Recovery Values →Supply Ship: mistake in alien count current
- 01:10, 15 December 2019 diff hist -2 m Sectoid fixed links
- 04:17, 14 December 2019 diff hist -89 Xarquid →General Information: Xarquid aren't as common as Deep Ones/Tentaculats/Hallucinoids, but they're not that rare.
- 12:32, 13 December 2019 diff hist +7 Talk:Colony Assault Redirected page to Talk:Alien Colony Attack Mission current
- 12:31, 13 December 2019 diff hist +7 Colony Assault Redirected page to Alien Colony Attack Mission current
- 12:31, 13 December 2019 diff hist +1 Plastic Aqua-Armour double redirect current
- 12:29, 13 December 2019 diff hist -2 Template:Mission Types Navbar (TFTD) in-game name current
- 12:28, 13 December 2019 diff hist +38 N Talk:Shipping Lane Mission Magic9mushroom moved page Talk:Shipping Lane Mission to Talk:Ship Rescue Mission: in-game name current
- 12:28, 13 December 2019 diff hist 0 m Talk:Ship Rescue Mission Magic9mushroom moved page Talk:Shipping Lane Mission to Talk:Ship Rescue Mission: in-game name current
- 12:28, 13 December 2019 diff hist +33 N Shipping Lane Mission Magic9mushroom moved page Shipping Lane Mission to Ship Rescue Mission: in-game name current
- 12:28, 13 December 2019 diff hist 0 m Ship Rescue Mission Magic9mushroom moved page Shipping Lane Mission to Ship Rescue Mission: in-game name current
- 12:04, 13 December 2019 diff hist +35 Template:Mission Types Navbar (TFTD) Alien Colony Attack Mission is the in-game name
- 11:55, 13 December 2019 diff hist +46 N Talk:Alien Colony Assault Magic9mushroom moved page Talk:Alien Colony Assault to Talk:Alien Colony Attack Mission over redirect: The in-game mission name is still Alien Colony Attack Mission. current
- 11:55, 13 December 2019 diff hist 0 m Talk:Alien Colony Attack Mission Magic9mushroom moved page Talk:Alien Colony Assault to Talk:Alien Colony Attack Mission over redirect: The in-game mission name is still Alien Colony Attack Mission. current
- 11:55, 13 December 2019 diff hist +41 N Alien Colony Assault Magic9mushroom moved page Alien Colony Assault to Alien Colony Attack Mission over redirect: The in-game mission name is still Alien Colony Attack Mission. current
- 11:55, 13 December 2019 diff hist 0 m Alien Colony Attack Mission Magic9mushroom moved page Alien Colony Assault to Alien Colony Attack Mission over redirect: The in-game mission name is still Alien Colony Attack Mission.
- 12:12, 12 December 2019 diff hist +332 User:Magic9mushroom/Guide to UFO →Spend your money
- 05:51, 7 December 2019 diff hist +89 Hallucinoid
- 05:29, 7 December 2019 diff hist 0 RESEARCH.DAT →General Information: name wrong current
- 05:11, 7 December 2019 diff hist -1 Cruiser separating our stuff from the game's current
- 05:10, 7 December 2019 diff hist 0 Cruiser Undo revision 89961 by ComradeChryssalid (talk) bad grammar is copied from in-game UFOpedia
- 04:51, 4 December 2019 diff hist +71 Survey Ship →Additional Information: AJAX has a 94% chance of downing a Survey Ship intact, and it's not like they can run away.
- 11:58, 26 November 2019 diff hist +2,405 User:Magic9mushroom behold, I gripe about TFTD's RNG of doom
- 06:12, 26 November 2019 diff hist +18 Throwing Accuracy →Throwing Distance: in TFTD there are weight-2 items, which reach 46 range within soldier Strength values; a Tentaculat with such an item would reach -1, although exploits are required to get access to a Tentaculat's inventory. current
- 06:55, 16 November 2019 diff hist +16 Research Times corrected name on the research topic for the Plasma Beam current
- 05:39, 16 November 2019 diff hist +1,656 User:Magic9mushroom/Guide to UFO →Spend your money
- 04:44, 16 November 2019 diff hist +18 Access Lift →Statistics: India does overlap the SE Asia zone current
- 03:00, 11 November 2019 diff hist +260 Talk:Damage Modifiers (Apocalypse) →Armour Damage influence
- 02:41, 6 November 2019 diff hist -60 Cydonia →Tips: edited to match recent discoveries about alien appearance ratios
- 05:55, 5 November 2019 diff hist +2,709 Alien Missions explained the mission generation procedures current
- 11:32, 21 October 2019 diff hist +31 User:Magic9mushroom →Cyberweb
- 11:05, 21 October 2019 diff hist +1,839 Damage Modifiers (Apocalypse) added table
- 09:49, 19 October 2019 diff hist +157 Vehicle Weapons (Apocalypse) fixed multibomb
- 05:53, 19 October 2019 diff hist +867 N Talk:Dimension Gate Generator Created page with "==Mission is winnable conventionally== I have confirmed that you can actually win this mission by killing all aliens. See, the game's "are all aliens dead" trigger doesn't ac..." current
- 05:35, 19 October 2019 diff hist +362 User:Magic9mushroom
- 03:33, 19 October 2019 diff hist +228 User talk:PocketUFOPlayer? →Editing other people's signed talk page posts: new section current
- 08:27, 18 October 2019 diff hist +297 Talk:Disruptor Gun
- 01:14, 18 October 2019 diff hist +509 N Talk:Disruptor Gun Created page with "==Regarding "damage upgrade"== I'm thinking of reworking the description to be a bit less positive, as literally all of the Mega-Primus weapons actually have better DPS than t..."
- 11:08, 17 October 2019 diff hist +42 Alien Fast-Attack Ship (Apocalypse) reworked to be more accurate
- 08:57, 14 October 2019 diff hist +1 m Dimension UFO Combat (Apocalypse) punctuation
- 08:56, 14 October 2019 diff hist +310 Dimension UFO Combat (Apocalypse) Just had this happen to me again.
- 07:24, 13 October 2019 diff hist -11 Alien Craft (Apocalypse) →Recovery of Alien Ships: since you can only attack it once, "at a time" is meaningless.
- 05:26, 13 October 2019 diff hist +9 m Alien Craft (Apocalypse) →Alien Ships: poor grammar/phrasing fixed
- 14:52, 11 October 2019 diff hist 0 Dimension UFO Combat (Apocalypse) CC is the one that kills UFO spawning
- 07:33, 11 October 2019 diff hist +312 Known Bugs (Apocalypse) Note that the last entry for E-115 (there are several) is one before GLM Air Defense on the sell screen.
- 12:02, 8 October 2019 diff hist -106 Base Defence →Bugs: clarifying the alien spawn point issues current
- 06:35, 7 October 2019 diff hist +4 Known Bugs (Apocalypse) →Cannot rotate the view: tidyup
- 15:04, 4 October 2019 diff hist 0 m Population (Apocalypse) →Sectoid: typo
- 12:44, 4 October 2019 diff hist -270 Marsec High Explosive An AP grenade is enough to blow up a swarm of Hyperworms, as they take +50% damage from explosives; the High Explosive is massive overkill.
- 11:22, 24 September 2019 diff hist 0 m Disruptor Pulse Launcher →Comparison to UFO: EUs Blaster Launcher: typo
- 10:49, 16 September 2019 diff hist -7 Alien Overview (Apocalypse) →Queenspawn: I was misinformed when I wrote this; the Queenspawn's spit attack is extremely powerful and can even destroy reinforcement pads.
- 08:04, 15 September 2019 diff hist -20 X-COM Timeline Undo revision 89716 by Makus (talk) some of them last multiple years
- 03:43, 10 September 2019 diff hist -1 m Geoscape (EU) →World Regions/Countries: typo current
- 13:18, 8 September 2019 diff hist +194 Talk:Alien Missions in Enemy Unknown (OpenXcom) →UFO waves
- 09:02, 8 September 2019 diff hist -47 Alien Battleship (Apocalypse) Not really "paramount" importance. The Annihilator isn't really needed to win, and it's not like it locks out further craft since there aren't any.
- 14:54, 31 August 2019 diff hist -355 Tactical Combat Missions (Apocalypse) →Building Search: I've personally seen the aliens get massacred by building security.
- 13:39, 31 August 2019 diff hist +1 Alien Appearance Ratios (TFTD) →Notes: whoops
- 12:44, 31 August 2019 diff hist +202 Fleet Supply Cruiser →Alien Deployment: re: Talk:Alien Submarines current
- 12:42, 31 August 2019 diff hist +161 Heavy Cruiser →Alien Deployment: re: Talk:Alien Submarines
- 12:40, 31 August 2019 diff hist +177 Hunter →Alien Deployment: re: Alien Submarines talk page current
- 12:32, 31 August 2019 diff hist +438 Talk:Alien Submarines →Impossible crews current
- 08:17, 31 August 2019 diff hist +31 Quantum Physics (Apocalypse) →Topics: oops
- 06:56, 31 August 2019 diff hist +410 Talk:Alien Missions in Enemy Unknown (OpenXcom)
- 06:52, 31 August 2019 diff hist +8 MISSIONS.DAT →Timetable of a mission: off-by-one fixed current
- 06:46, 31 August 2019 diff hist +900 Talk:MISSIONS.DAT →Something's off with Zombie's numbers: gotcha
- 05:34, 31 August 2019 diff hist +673 Talk:MISSIONS.DAT →Something's off with Zombie's numbers: new section
- 05:09, 31 August 2019 diff hist +917 N Talk:Alien Missions in Enemy Unknown (OpenXcom) Created page with "==UFO waves== I'm pretty sure some of those numbers are off. If the timer refers to the countdown to the UFOs on the same line, then it gives one extra UFO in all the flotilla..."
- 08:57, 30 August 2019 diff hist 0 m UFO Power Source typo current
- 08:43, 30 August 2019 diff hist +731 Talk:Alien Submarines →Impossible crews: new section
- 14:14, 29 August 2019 diff hist +41 Magnetic Navigation Tested it; the Synomium from an Artefact Site recovers.
- 09:15, 29 August 2019 diff hist -134 Overviews of Aliens (TFTD) →Deep One - Terror Unit: attack does Gauss damage
- 08:49, 29 August 2019 diff hist +764 Dreadnought →Alien Deployment: fixing ranks current
- 02:10, 28 August 2019 diff hist +296 Talk:Background (Apocalypse)
- 10:30, 26 August 2019 diff hist +2 m Battleship (TFTD) →Alien Deployment: whoops
- 10:29, 26 August 2019 diff hist +758 Battleship (TFTD) →Alien Deployment: fixing up ranks
- 10:14, 26 August 2019 diff hist +3,223 Fleet Supply Cruiser →Alien Deployment: fixed up ranks
- 09:51, 26 August 2019 diff hist +752 Hunter →Alien Deployment: fixing ranks
- 09:42, 26 August 2019 diff hist +762 Heavy Cruiser →Alien Deployment: fixing up ranks
- 06:28, 26 August 2019 diff hist +354 Aqua Plastics adding a note on research and tidying up the advice on what to do with it. current
- 03:52, 26 August 2019 diff hist -2 m Cruiser →Alien Deployment: typo
- 03:50, 26 August 2019 diff hist +759 Cruiser →Alien Deployment: fixing all the ranks
- 03:29, 26 August 2019 diff hist -1 Escort →Alien Deployment: flipping the ranks
- 03:09, 26 August 2019 diff hist +3,187 Escort →Alien Deployment: splitting up the races
- 12:09, 17 August 2019 diff hist +204 User talk:Magic9mushroom →Zorium and Apoc Power
- 02:27, 17 August 2019 diff hist +294 User talk:FilmBoy84 →"Post-supernova black sun or pulsar" current
- 05:29, 16 August 2019 diff hist +617 User talk:FilmBoy84 →"Post-supernova black sun or pulsar": new section
- 09:24, 15 August 2019 diff hist -53 Unused Items (Apocalypse) removed random speculation
- 11:43, 8 August 2019 diff hist -40 Alien Assault Ship (Apocalypse) Retaliators are going to see far more use than Annihilators in most games, so mentioning the Retaliator only as a prereq undersells it.
- 11:36, 8 August 2019 diff hist -88 Alien Destroyer (Apocalypse) it's always the West
- 09:27, 7 August 2019 diff hist -4 m Quantum Physics (Apocalypse) →Topics: You can use heavier Disruptor Beams to research lighter ones. Also removed the question marks.
- 08:47, 7 August 2019 diff hist +97 Valkyrie Interceptor (Apocalypse) Only the starting Valkyrie has modules equipped.
- 12:25, 6 August 2019 diff hist +608 Tech Levels (Apocalypse) added the probabilities from Apoc'd, separated the two sections
- 09:04, 6 August 2019 diff hist -1 m Alien Mothership (Apocalypse) →Battlescape Information: typo
- 09:37, 4 August 2019 diff hist +175 Alien Escort Ship (Apocalypse) Weapon damage is 50-150%, so armour-based immunity is rare. Removed the suggestion of missiles, as they'll often be cloaked and thus immune. Toned down the "capships will pounce on you", as primary mission craft rarely actually fire their guns.
- 08:29, 4 August 2019 diff hist +101 Quantum Physics (Apocalypse) →Topics: corrections
- 04:20, 19 July 2019 diff hist +1 Craft Armaments Undo revision 89199 by Thereaverofdarkness (talk) current
- 01:47, 19 July 2019 diff hist -1,017 Organizations The organisations are all listed there already. This just takes up space for no reason.
- 03:38, 15 July 2019 diff hist +40 Known Bugs (Apocalypse) →Items limit in tactical combat: I've run into the same thing myself and done some testing.
- 03:23, 15 July 2019 diff hist +54 N What it should be. Design doc (Apocalypse) Magic9mushroom moved page What it should be. Design doc (Apocalypse) to What it should be. Design doc (OpenApoc): This isn't vanilla Apoc material. current
- 03:23, 15 July 2019 diff hist 0 m What it should be. Design doc (OpenApoc) Magic9mushroom moved page What it should be. Design doc (Apocalypse) to What it should be. Design doc (OpenApoc): This isn't vanilla Apoc material.
- 13:56, 30 May 2019 diff hist -73 m Berserk slight correction current
- 05:21, 27 May 2019 diff hist +1 Berserk →Benefits of berserking: messed up a new-line
- 05:20, 27 May 2019 diff hist +4 Berserk →Overall utility
- 05:20, 27 May 2019 diff hist +59 Berserk rewrite
- 08:18, 31 March 2019 diff hist +1 m Talk:Subs →Why no air intercept?: missed an indent current
- 08:18, 31 March 2019 diff hist +718 Talk:Subs →Why no air intercept?
- 05:40, 27 March 2019 diff hist +56 User:Magic9mushroom →On Interception in UFO (and to some extent TFTD): some corrections based on things I've learned since
- 05:35, 16 March 2019 diff hist +1,259 N User talk:PocketUFOPlayer? Created page with "==Re: kill chance== The chance for a weapon of power P to kill a creature with health H, armour A and damage modifier M is (floor(P * 1.5) - ceiling((H + A)/M) + 1)/(P + 1)...."
- 03:08, 16 March 2019 diff hist +1,191 Talk:Proximity Grenade →Experience from proximity grenades? current
- 02:29, 16 March 2019 diff hist -46 Psionics →Psionic Aliens: Floaters with Mind Probes cannot make psionic attacks.
- 05:43, 3 March 2019 diff hist +679 Talk:Sonic-Blasta Rifle →Regarding SBR availability into the lategame: new section current
- 03:45, 3 March 2019 diff hist 0 UFO Interception →Interception Window: missed this
- 04:57, 2 January 2019 diff hist 0 Biochemistry →Projects: corrected research times of alien buildings
- 04:08, 24 December 2018 diff hist +783 Talk:Training (Apocalypse) →Formula for psionics training incorrect: new section current
- 05:51, 8 December 2018 diff hist -159 Capturing Live Aliens (Apocalypse) →Micronoid Aggregate: Stun Grapple is enough.
- 03:14, 15 October 2018 diff hist +516 N Talk:Alien Infiltration (Apocalypse) Created page with "==Mention base attacks?== I think it should be mentioned that if an X-Com base is targetted for Subversion (which is rather likely, since it seems to prioritise organisations..."
- 03:11, 15 October 2018 diff hist +79 Alien Escort Ship (Apocalypse) →Statistics: Might as well note that it's irrelevant.
- 13:01, 21 September 2018 diff hist +152 Making the Game Harder (Apocalypse) →Turn-Based Only
- 03:23, 16 September 2018 diff hist 0 m Heavy Cannon vs Auto Cannon If a sentence starts inside brackets, the full stop should be inside the brackets. current
- 05:45, 14 September 2018 diff hist +672 Talk:Alien Dimension (Apocalypse) →Woefully equipped alien guards
- 11:40, 12 September 2018 diff hist 0 User:Magic9mushroom
- 09:38, 12 September 2018 diff hist -114 Micronoid Aggregate (Apocalypse) →Capture
- 04:21, 11 September 2018 diff hist +4,175 User:Magic9mushroom →List of organisations in Apocalypse by importance: Finished.
- 03:06, 11 September 2018 diff hist +539 Talk:Micronoid Aggregate (Apocalypse) →Needing to damage them before stun: new section
- 13:13, 10 September 2018 diff hist +5,679 User:Magic9mushroom New section on organisations in Apoc. Not done.
- 04:22, 8 September 2018 diff hist +803 Known Bugs (Apocalypse) →Strategical section bugs: adding a bug in the spawn routine
- 04:00, 8 September 2018 diff hist +328 UFO Incursions (Apocalypse) One of the less obvious bugs in Apocalypse.
- 03:47, 8 September 2018 diff hist +375 Talk:Alien Dimension (Apocalypse) →Inaccuracy?: Cleared up.
- 06:45, 2 September 2018 diff hist +239 Vehicles (Apocalypse) →Quick Comparison Table: splitting the armour up, fixed Explorer space.
- 04:52, 2 September 2018 diff hist -234 UFO Incursions (Apocalypse) correcting values; somebody stuffed it while copying from Apoc'd. Also adding some notes.
- 14:01, 1 September 2018 diff hist +364 N Talk:Missile Evasion Matrix (Apocalypse) Created page with "==Does this even work?== I've been testing this, and I don't see any significant effect. Missiles still seem to track normally (unlike the Cloaking Field, which totally disabl..." current
- 11:33, 27 August 2018 diff hist +123 Biochemistry →Description: as discussed on talk page
- 08:48, 27 August 2018 diff hist +381 Talk:Biochemistry →Re: second small lab
- 02:47, 27 August 2018 diff hist +445 N Talk:Disruptor Multi-Bomb Launcher (Apocalypse) Created page with "==No more effective than a standard Disruptor missile?== I know the damage is only listed as 98, but I've seen it do over 200 damage in one shot. I believe the 98 is for the m..."
- 14:01, 26 August 2018 diff hist +1,372 Talk:Biochemistry →Re: second small lab: new section
- 12:44, 26 August 2018 diff hist +347 Biochemistry →Projects: correcting some stuff, removed "unlocks advanced lab" from the examinations that require a large lab to perform since it's moot in non-hacked games
- 12:19, 26 August 2018 diff hist -40 Biochemistry →Suggested Research Path: Multiworm Egg is not required for The Alien Life Cycle or Toxin Type B.
- 12:12, 26 August 2018 diff hist -68 The Alien Life Cycle (Apocalypse) →Requirements: Multiworm Egg isn't required.
- 11:29, 25 August 2018 diff hist -603 Quantum Physics (Apocalypse) →Topics: corrections
- 11:25, 24 August 2018 diff hist +8 Alien Containment (Apocalypse) →Alien capacity: corrected value
- 01:28, 23 August 2018 diff hist +130 User talk:Magic9mushroom →Security Turrets in Alien Dimension (Apoc)
- 11:24, 22 August 2018 diff hist +334 N User talk:FilmBoy84 Created page with "==Security turrets in Alien Dimension buildings?== You mention these in the RT vs. TB page, but I have no idea what you're talking about. I played through in RT and never saw..."
- 04:56, 22 August 2018 diff hist +223 Base Locations (Apocalypse) →Notes
- 12:29, 21 August 2018 diff hist +90 Alien Containment (Apocalypse) →Alien capacity: exception
- 12:28, 21 August 2018 diff hist -58 Alien Containment (Apocalypse) →Alien capacity: confirmed
- 12:24, 21 August 2018 diff hist 0 Alien Overview (Apocalypse) re-ordering
- 12:17, 21 August 2018 diff hist +124 Talk:Alien Overview (Apocalypse) →Should we sort this page differently?
- 12:07, 21 August 2018 diff hist +1,539 Alien Overview (Apocalypse) full rewrite
- 06:39, 21 August 2018 diff hist +36 Alien Life Forms (Apocalypse) →See Also: un-orphaning the damage modifiers
- 14:39, 20 August 2018 diff hist +458 Talk:Alien Overview (Apocalypse) →Should we sort this page differently?
- 11:42, 20 August 2018 diff hist +17 Temple of Sirius (Apocalypse) →Building Names: Another temple, almost certainly a homage to Indiana Jones.
- 08:58, 20 August 2018 diff hist +1,624 Talk:Alien Overview (Apocalypse) →Should we sort this page differently?: new section
- 05:39, 20 August 2018 diff hist +1 m Base Locations (Apocalypse) →Hard Level: typo
- 03:01, 20 August 2018 diff hist -1 m Base Locations (Apocalypse) →Superhuman Level: typo
- 02:50, 20 August 2018 diff hist 0 m Template:Vehicle Equipment (Apocalypse) Navbar typo
- 13:34, 19 August 2018 diff hist +603 Talk:Difficulty Levels (Apocalypse) →On funding vs. score
- 12:00, 19 August 2018 diff hist +329 N Talk:Difficulty Levels (Apocalypse) Created page with "==On funding vs. score== Termination from very low score does actually happen if you just sit around and don't do anything. I'm guessing it's some sort of "X weeks with at lea..."
- 13:26, 18 August 2018 diff hist +43 N Mothership Redirected page to Alien Mothership (Apocalypse) current
- 13:25, 18 August 2018 diff hist -8 Overspawn (Apocalypse) wrong UFO
- 12:44, 18 August 2018 diff hist +388 N Talk:UFO Incursions (Apocalypse) Created page with "==Inaccuracy?== I've just seen a fleet which is 665444. This doesn't appear anywhere on this page. It performs infiltration and seems to be the favoured alien fleet during wee..."
- 07:10, 18 August 2018 diff hist +4 Alien Dimension (Apocalypse) →UFO Growth: correction
- 03:27, 18 August 2018 diff hist +234 Making the Game Harder (Apocalypse) Expanding on "alerts only".
- 03:09, 18 August 2018 diff hist +218 Making the Game Harder (Apocalypse) →Real Time Only
- 14:42, 17 August 2018 diff hist +104 m Talk:NKF's X-COM Apocalypse: Starter's Guide →Re: "beginner mistake": forgot to sign
- 14:42, 17 August 2018 diff hist +768 Talk:NKF's X-COM Apocalypse: Starter's Guide →Re: "beginner mistake": new section
- 00:33, 17 August 2018 diff hist 0 Explorer →Statistics: adding acceleration
- 14:18, 16 August 2018 diff hist +349 Talk:Personal Disruptor Shield →50% damage from all other sources?: new section
- 13:27, 16 August 2018 diff hist 0 Annihilator →Statistics: Adding acceleration value.
- 13:27, 16 August 2018 diff hist 0 Retaliator →Statistics: Adding acceleration value.
- 13:26, 16 August 2018 diff hist 0 Dimension Probe →Statistics: Added acceleration value.
- 08:31, 15 August 2018 diff hist +673 Talk:Alien Dimension (Apocalypse) Uh-oh.
- 13:16, 14 August 2018 diff hist +383 Talk:Boomeroid →"Step up": new section
- 15:13, 12 August 2018 diff hist +663 Talk:Valkyrie Interceptor (Apocalypse) current
- 12:06, 11 August 2018 diff hist +954 N Talk:Valkyrie Interceptor (Apocalypse) Created page with "==Reasons to use the Valkyrie?== If there's any reason to use this, at all, I don't know what it is. The chassis costs go about 1 : 2.2 : 18.3 : 22.5 for Hoverbike/Hovercar/Va..."
- 02:14, 11 August 2018 diff hist -834 Elerium-115 No, there's no guarantee of intact Power Sources on medium+ UFOs; I've seen all of a Battleship's Power Sources explode. current
- 02:13, 11 August 2018 diff hist -122 Alien Infiltration You can't lose all countries to infiltration (Russia is immune), and even if you did you wouldn't lose the game. current
- 11:40, 10 August 2018 diff hist +48 N Medium Disruptor Beam Redirected page to Medium Disruptor Beam (Apocalypse) current
- 10:53, 10 August 2018 diff hist -204 Quantum Physics (Apocalypse) UFOs 1 and 2 don't provide anything, even if you have a Cargo Module when you recover them. No control/propulsion/energy systems, no Light Disruptor Beams, no Small Disruption Shield from the Scout Ship.
- 10:48, 10 August 2018 diff hist +17 Light Disruptor Beam (Apocalypse) You can't recover the Light Disruptors off Probes and Scout Ships.
- 10:45, 10 August 2018 diff hist +47 N Light Disruptor Beam Redirected page to Light Disruptor Beam (Apocalypse) current
- 10:44, 10 August 2018 diff hist -130 Advanced Security Station (Apocalypse) confirmed in-game
- 10:06, 10 August 2018 diff hist +237 Talk:Annihilator
- 04:32, 10 August 2018 diff hist +8 The Alien Genetic Structure (Apocalypse) You only need one. Confirmed in my own copy.
- 11:10, 9 August 2018 diff hist +743 N Talk:Annihilator Created page with "==Exaggeration?== "A single ship can easily lay the entire UFO fleet to waste," says the article. I haven't gotten that far yet, but this rings a little false to me. Stunlock..."
- 03:56, 8 August 2018 diff hist 0 Base Layouts (Apocalypse) correction
- 04:32, 6 August 2018 diff hist -1 m Alien Submarines →Alien Submarine Overview: correcting terminology current
- 02:47, 6 August 2018 diff hist +303 Alien Submarines →Alien Submarine Overview: fixing up table like the UFO one
- 02:47, 5 August 2018 diff hist +696 Talk:Disruptor Pulse Launcher →Disruptor vs. Disrupter: new section
- 02:25, 5 August 2018 diff hist -128 Alien Appearance Ratios (TFTD) fixed months for appearance ratios
- 14:57, 4 August 2018 diff hist +617 Talk:T'leth →Re: fitting onto the lift: new section
- 11:19, 3 August 2018 diff hist 0 m Talk:Alien Colony Attack Mission Magic9mushroom moved page Talk:Alien Colony Assault to Talk:Alien Colony Attack Mission: This is the in-game mission name.
- 11:19, 3 August 2018 diff hist 0 m Alien Colony Attack Mission Magic9mushroom moved page Alien Colony Assault to Alien Colony Attack Mission: This is the in-game mission name.
- 08:33, 3 August 2018 diff hist +246 Xarquid I've experienced it myself and seen it confirmed on the StrategyCore forums.
- 14:16, 31 July 2018 diff hist +604 Talk:Hoverbike (Apocalypse) →Lightweight bonus: new section current
- 13:39, 30 July 2018 diff hist +447 Talk:Personal Armour →Should we advocate the use of this stuff? current
- 11:05, 30 July 2018 diff hist +470 Talk:Escort →Crew loadout: new section current
- 07:40, 28 July 2018 diff hist +490 Talk:Known Bugs (TFTD) →Stunned soldiers going MIA at mission end: new section
- 04:27, 27 July 2018 diff hist -85 UFOs →Quick Comparison Table
- 09:52, 26 July 2018 diff hist +33 N Magnetic Ion Armor Magic9mushroom moved page Magnetic Ion Armor to Magnetic Ion Armour: corrected spelling (game uses British) current
- 09:52, 26 July 2018 diff hist 0 m Magnetic Ion Armour Magic9mushroom moved page Magnetic Ion Armor to Magnetic Ion Armour: corrected spelling (game uses British) current
- 09:52, 26 July 2018 diff hist +33 N Plastic Aqua Armor Magic9mushroom moved page Plastic Aqua Armor to Plastic Aqua Armour: corrected spelling (game uses British) current
- 09:52, 26 July 2018 diff hist 0 m Plastic Aqua Armour Magic9mushroom moved page Plastic Aqua Armor to Plastic Aqua Armour: corrected spelling (game uses British)
- 09:51, 26 July 2018 diff hist +29 N Talk:Ion Armor Magic9mushroom moved page Talk:Ion Armor to Talk:Ion Armour: corrected spelling (game uses British) current
- 09:51, 26 July 2018 diff hist 0 m Talk:Ion Armour Magic9mushroom moved page Talk:Ion Armor to Talk:Ion Armour: corrected spelling (game uses British) current
- 09:51, 26 July 2018 diff hist +24 N Ion Armor Magic9mushroom moved page Ion Armor to Ion Armour: corrected spelling (game uses British) current
- 09:51, 26 July 2018 diff hist 0 m Ion Armour Magic9mushroom moved page Ion Armor to Ion Armour: corrected spelling (game uses British) current
- 08:14, 26 July 2018 diff hist +17 m User:Magic9mushroom →Conclusions
- 08:06, 26 July 2018 diff hist +2,955 User:Magic9mushroom On armour; also fixed spelling.
- 06:15, 26 July 2018 diff hist 0 m Weapon Effectiveness (TFTD) spelling
- 03:47, 26 July 2018 diff hist +132 Damage Modifiers (TFTD) Noting the bug which Tycho found.
- 03:33, 26 July 2018 diff hist -1,372 Damage Modifiers We don't need the lists when there's a table right there. Also removed the bold heading, it looks dumb. current
- 14:11, 25 July 2018 diff hist +2,897 Talk:Personal Armour →Should we advocate the use of this stuff?
- 13:32, 24 July 2018 diff hist +756 Talk:Personal Armour →Should we advocate the use of this stuff?: new section
- 06:20, 22 July 2018 diff hist -4 m Survey Ship →Recoverable Components: oops
- 06:20, 22 July 2018 diff hist +5 Survey Ship →Recoverable Components: mea culpa, it is only 1. I guess the one facing N doesn't count. Also confirmed the Aqua Plastic yield.
- 04:59, 22 July 2018 diff hist +359 Talk:Avenger →Proposal: split air strategies into a new page current
- 04:27, 22 July 2018 diff hist -848 Craft Comparison Table Putting a cash number on engineer-hours is misleading (what you're really losing is the ability to have those engineers build *something else*), and of the various bad measures the one used here severely undersells the cost. Re-jigging analysis later.
- 03:51, 22 July 2018 diff hist 0 Craft Comparison Table airtimes were overestimated
- 02:24, 22 July 2018 diff hist +120 Craft Armaments →Quick Comparison Table: phrasing and a note on accuracy (it matters a LOT against Battleships)
- 13:30, 21 July 2018 diff hist -82 Barracuda Uh, yes, water pressure is absolutely a constraint on submarine depth. Modern military submarines typically have crush depth of ~750m, while all three major oceans are over 3km deep. current
- 10:28, 21 July 2018 diff hist +436 Difficulty Levels →Difficulty Levels: adding a couple more, less obvious, effects; cleanup current
- 09:57, 21 July 2018 diff hist +439 UFOs →Quick Comparison Table: replacing Acceleration with Escape Time; general cleanup
- 06:14, 21 July 2018 diff hist -250 UFO Interception →Interception Window: oh and this is nonsense
- 06:13, 21 July 2018 diff hist 0 UFO Interception →Interception Window: tested this
- 06:12, 21 July 2018 diff hist -12 Geoscape (EU) →Interceptions: tested this
- 04:49, 21 July 2018 diff hist +1,042 N Talk:Firestorm Created page with "==Firestorm vs. Battleship== I just did 25 tests of a lone Firestorm with dual Plasma Beams assaulting a Superhuman Battleship. In 20 of those tests (80%), the Firestorm was a..."
- 14:58, 20 July 2018 diff hist +56 Ethereal Corrected stats, removed redundant notes.
- 11:08, 20 July 2018 diff hist -281 Country Funding (EU) Infiltration *always* succeeds. current
- 07:24, 20 July 2018 diff hist +1 ACTS.DAT whoops
- 07:22, 20 July 2018 diff hist +426 ACTS.DAT explaining better and correcting the timeline
- 06:54, 20 July 2018 diff hist -165 Alien Appearance Ratios New data.
- 13:14, 18 July 2018 diff hist +5 m Ethereal →Special abilities: fixing link
- 13:13, 18 July 2018 diff hist -194 Battleship →Alien Terror: lies
- 13:10, 18 July 2018 diff hist -146 Pact I'm pretty sure this is an XComUtil bug that causes infiltrated countries not to withdraw funding, not an actual case of recovery. current
- 13:07, 18 July 2018 diff hist -142 Pact later edits are lies
- 06:02, 17 July 2018 diff hist +3 Item Destruction Table (TFTD) unclear, edited based on old version of this page
- 12:15, 16 July 2018 diff hist 0 Template:Craft Navbar reordering to match UFOpaedia in-game current
- 12:10, 16 July 2018 diff hist -222 Fusion Ball Launcher →Vital Statistics current
- 12:08, 16 July 2018 diff hist -180 Plasma Beam →Vital Statistics: removing "game seconds" current
- 12:07, 16 July 2018 diff hist -158 Laser Cannon →Vital Statistics: removing "game seconds" current
- 12:05, 16 July 2018 diff hist -195 Avalanche →Vital Statistics: removing "game seconds" current
- 12:03, 16 July 2018 diff hist -406 Stingray →Vital Statistics: removing the dodgy "game seconds" current
- 11:59, 16 July 2018 diff hist -72 Cannon →Vital Statistics current
- 11:55, 16 July 2018 diff hist -298 Craft Armaments →Quick Comparison Table: edited in accordance with discussion on the talk page
- 05:08, 16 July 2018 diff hist +3,208 N User:Magic9mushroom/Guide to UFO Created page with "'''This page under construction.''' Since everyone and their mother seems to have a guide to UFO: Enemy Unknown, I figured I'd make my own. This will be a rather-detailed gui..."
- 11:51, 15 July 2018 diff hist +1 m Talk:Craft Armaments →Should we use the actual values rather than scaling to Cannon?
- 11:50, 15 July 2018 diff hist 0 m Talk:Craft Armaments →Should we use the actual values rather than scaling to Cannon?: typo
- 11:41, 15 July 2018 diff hist +697 Talk:Craft Armaments →Should we use the actual values rather than scaling to Cannon?: new section
- 10:45, 15 July 2018 diff hist 0 UFOs →Quick Comparison Table: also from code dig
- 10:40, 15 July 2018 diff hist 0 UFOs →Quick Comparison Table: reordering and altering case to match in-game
- 10:38, 15 July 2018 diff hist 0 m UFOs →Large UFOs
- 10:04, 15 July 2018 diff hist 0 Alien Submarines →Alien Submarine Overview: did a code dig, the Battleship's gun really is stronger than the Dreadnought's
- 09:51, 15 July 2018 diff hist -68 UFOs →Quick Comparison Table: did a code dig on DOS, it's 3k on both
- 09:50, 15 July 2018 diff hist 0 Battleship Just looked at the code.
- 09:50, 15 July 2018 diff hist +222 Talk:Battleship →Regarding weapon damage and Battleship health current
- 09:43, 15 July 2018 diff hist 0 GEOSCAPE.EXE →Craft type data: looking at the code right now current
- 09:03, 15 July 2018 diff hist +653 Talk:Battleship →Regarding weapon damage and Battleship health: new section
- 01:31, 15 July 2018 diff hist +142 Talk:Terror Mission →Mention that the spawn points may be quenched? current
- 01:30, 15 July 2018 diff hist 0 m Terror Mission →Alien Deployment
- 07:15, 14 July 2018 diff hist +25 m Skipping Laser Weapons →Why lasers are worthwhile
- 06:37, 14 July 2018 diff hist +28 N Terror Site useful redirect current
- 06:36, 14 July 2018 diff hist +5,759 N Skipping Laser Weapons blueifying link
- 09:38, 13 July 2018 diff hist -81 UFOs →Quick Comparison Table: No, it isn't.
- 09:37, 13 July 2018 diff hist -33 UFOs →Medium UFOs: redundant
- 08:07, 13 July 2018 diff hist +15 User:Magic9mushroom correction
- 05:39, 12 July 2018 diff hist +364 Alien Retaliation whoops current
- 04:36, 12 July 2018 diff hist +655 Alien Retaliation rewrite
- 13:25, 11 July 2018 diff hist +89 Alien Appearance Ratios →Notes: new info
- 13:11, 11 July 2018 diff hist +104 The Martian Solution new data, bad capitalisation current
- 02:16, 10 July 2018 diff hist +12 Cydonia →Briefing: That's what it says.
- 09:07, 9 July 2018 diff hist +126 Psionic Skill →Starting Values: worded better current
- 13:09, 8 July 2018 diff hist +20 Access Lift →Statistics: forgot something
- 11:56, 8 July 2018 diff hist +4,137 Cydonia →Tips: finishing the rewrite, might add some more later.
- 11:44, 8 July 2018 diff hist +19 N Alien Brain Useful redirect to have. current
- 09:50, 8 July 2018 diff hist -1,021 Cydonia →Description: Resuming the rewrite I started years ago.
- 08:02, 8 July 2018 diff hist +174 Access Lift corrections
- 07:42, 8 July 2018 diff hist -22 Geoscape (EU) →World Regions/Countries: corrected; USA doesn't include Alaska and Mexico isn't a funding nation
- 06:21, 8 July 2018 diff hist +84 Damage Modifiers (TFTD) Noting an unused type.
- 09:10, 6 July 2018 diff hist -1 Escort →Recoverable Components: correcting recovery totals
- 07:18, 6 July 2018 diff hist 0 Experience →Secondary Stats: value given was wrong current
- 15:47, 5 July 2018 diff hist -36 m ExploitsA →Craft Weapons For Free/Infinite Money: formatting mistake current
- 15:45, 5 July 2018 diff hist +2,948 ExploitsA one of the most ridiculously-powerful exploits ever
- 01:51, 4 July 2018 diff hist +451 Known Bugs →Hanger Split in Half: lots of spelling errors in the previous version, and a bit of confusion
- 08:19, 3 July 2018 diff hist -1 m User:Magic9mushroom →My UFO Masterplan: there is a design with fewer empty spaces, but it's unsuitable for other reasons
- 08:09, 3 July 2018 diff hist +5,671 User:Magic9mushroom
- 04:42, 3 July 2018 diff hist -1 m UFOs formatting
- 04:35, 3 July 2018 diff hist -1,376 UFOs Rewrite on the weapons-vs.-UFOs thing.
- 08:51, 2 July 2018 diff hist 0 m Talk:UFOs →Craft destruction: stuffed my numbers, it's right now current
- 08:44, 2 July 2018 diff hist +1 m Talk:UFOs →Craft destruction: missed a decimal place
- 08:43, 2 July 2018 diff hist +1,641 Talk:UFOs →Craft destruction: new section
- 08:07, 2 July 2018 diff hist -4 UFOs →Quick Comparison Table: Rationale on talk page.
- 05:09, 2 July 2018 diff hist -12 Managing the Item Limit →Section 3: Summon the Bean Counter!: HWPs are on the Equipment screen, but they don't count toward the 80 items. current
- 05:06, 2 July 2018 diff hist -16 Managing the Item Limit →Tanks: Tanks don't use up the 80-Item limit. I've tested this.
- 12:02, 1 July 2018 diff hist +200 Terror Mission Added a note about the spawn-point quench, since it's quite common.
- 07:15, 30 June 2018 diff hist -2 m Alien Retaliation Formatting.
- 07:15, 30 June 2018 diff hist -2 m Alien Retaliation Better description.
- 06:24, 30 June 2018 diff hist +601 Talk:Small Scout →UFO-1 current
- 06:11, 30 June 2018 diff hist +50 UFOs →Medium UFOs: fact-check from Alien Appearance Ratios
- 06:04, 30 June 2018 diff hist -1 UFOs →Quick Comparision Table: typo
- 10:33, 29 June 2018 diff hist +1,604 Talk:Making the Game Harder →Record for clock-time speedrun?: Some notes from my own run. current
- 12:20, 27 June 2018 diff hist +1,526 N User talk:Petrus4 Created page with "==Hello== Welcome to UFOpaedia, Petrus4. I'm magic9mushroom. You may or may not have noticed that I've reverted the majority of your edits. This is because most of your edits..." current
- 12:03, 27 June 2018 diff hist -905 UFO Recovery Values Undo revision 73729 by Petrus4 (talk) UFO salvage typically gives on the order of $5 million a month or more (sometimes a LOT more). Manufacturing is a sideshow.
- 11:58, 27 June 2018 diff hist 0 m Alien Base Assault typo current
- 11:56, 27 June 2018 diff hist -769 Muton removed cruft and/or incorrect additions current
- 11:51, 27 June 2018 diff hist -528 Cyberdisc Undo revision 85279 by Petrus4 (talk) Cover doesn't work that way in UFO. Also, Heavy Plasma has a 1/3 chance to destroy a Cyberdisc in one hit due to the huge damage ranges in UFO. current
- 11:46, 27 June 2018 diff hist +1,384 Talk:Heavy Laser current
- 11:20, 27 June 2018 diff hist -363 Laser Pistol Undo revision 85284 by Petrus4 (talk) Laser Pistols so massively outclass conventional weaponry (that "low" damage is still higher than the Autocannon!) that they're worth using in almost every role.
- 11:13, 27 June 2018 diff hist +4 m Ethereal Flows better.
- 11:12, 27 June 2018 diff hist -662 Ethereal General cleanup.
- 10:40, 27 June 2018 diff hist -379 Base Management Undo revision 85311 by Petrus4 (talk) I wouldn't call it "traditional", and if you have coverage everywhere a UFO could possibly go you don't need to track it 100% of the way there. current
- 10:37, 27 June 2018 diff hist -342 UFO Crash Recovery Undo revision 85333 by Petrus4 (talk) Most Battleships land (the only exception is Retaliation), and the limit on UFO recoveries is UFOs rather than time. current
- 10:34, 27 June 2018 diff hist -844 Smoke Grenade Smoke doesn't affect accuracy, cover has few benefits in UFO, and we don't need to hear about YouTubers. current
- 10:32, 27 June 2018 diff hist -485 Reaper Anecdotes don't belong in the main article, and it's not exactly passed off as harmless. current
- 10:25, 27 June 2018 diff hist -259 Heavy Plasma Undo revision 85285 by Petrus4 (talk) Nonsense. Aimed shots are better against *weaker* targets as the possibility of hitting twice is irrelevant, and a rolled "hit" will still hit at long range.
- 10:22, 27 June 2018 diff hist -209 Reaper Undo revision 85349 by Petrus4 (talk) There are plenty of ways to kill Reapers, and the AC-IN has low damage. Also, flukes that haven't been confirmed or refuted shouldn't be in main article.
- 10:12, 27 June 2018 diff hist -94 Heavy Plasma IIRC disappearing ammo is a myth.
- 03:56, 24 June 2018 diff hist -29 Weapons Summaries (TFTD) →Weapons by Damage: damage range for TFTD is .5-1.5, not 0-2 current
- 03:52, 24 June 2018 diff hist 0 m Innate Weapons (TFTD) →Innate Weapons: grammar
- 11:54, 20 June 2018 diff hist -10 UFO Detection →Detection Ranges: Travelling craft don't detect bases. current
- 11:50, 20 June 2018 diff hist -436 Alien Base Assault removed incorrect and unnecessary stuff
- 07:13, 11 February 2018 diff hist 0 Avenger →Vital Statistics: wrong way around current
- 12:30, 9 February 2018 diff hist +410 Talk:Cyberdisc →Stun Bombs vs. Detonation
- 08:30, 14 August 2017 diff hist +137 Coelacanth/Aqua Jet updating with NKF's code dig
- 02:09, 11 October 2016 diff hist 0 UFOs →Quick Comparision Table: whoever put that in forgot that Beginner is 0, not 1
- 22:22, 2 September 2016 diff hist -29 m Accuracy vs TU Efficiency →Discussion
- 22:20, 2 September 2016 diff hist +293 Accuracy vs TU Efficiency →Discussion
- 00:58, 2 September 2016 diff hist +807 Accuracy vs TU Efficiency →Discussion
- 02:36, 16 August 2016 diff hist +4 ZONAL.DAT Bringing it into alignment with ACTS.DAT. Also gives greater clarity; hexadecimal values cannot be mistaken for decimal, while the reverse is possible. current
- 09:11, 13 June 2016 diff hist +418 Talk:Known Bugs (TFTD) →Burning trail
- 01:54, 9 June 2016 diff hist -88 TFTD Research Sequences Yes, you need all the Sonics to get the Sonic Oscillator. Also, questions like that belong on the Talk page.
- 22:47, 7 June 2016 diff hist -81 Calcinite Undo revision 72327 by Spike (talk) The Hallucinoid was never programmed with a ranged attack, bugged or otherwise.
- 22:44, 7 June 2016 diff hist -135 Hallucinoid No, that's a myth.
- 02:45, 6 June 2016 diff hist +237 Talk:Artefact Site →Synonium? current
- 06:41, 26 May 2016 diff hist +1,460 Talk:Making the Game Harder →Record for clock-time speedrun?: new section
- 02:40, 17 May 2016 diff hist +557 Talk:Known Bugs →Specific Bug Discussions
- 05:04, 11 May 2016 diff hist -9 m Psionic Equations →Distance: Wrong sign. current
- 03:17, 7 May 2016 diff hist +388 Talk:Scoring →TFTD: new section
- 01:22, 7 May 2016 diff hist +688 Talk:UFO Interception →When do most people bother intercepting?
- 04:01, 4 May 2016 diff hist +263 User talk:Zombie →Welcome back!
- 09:33, 3 May 2016 diff hist -63 Hallucinoid →General Information: Fixed awful English; 90-111 Strength is no joke and has the potential to breach Magnetic Ion Armour.
- 03:42, 30 April 2016 diff hist +2 m Chryssalid →Statistics: Melee Accuracy increases 4% per difficulty level.
- 03:05, 30 April 2016 diff hist +2 m Talk:Scoring top level heading absorbs all further headings; cleaning this up
- 03:02, 30 April 2016 diff hist +588 Talk:Scoring
- 02:58, 30 April 2016 diff hist +210 Talk:Terror Mission →Mention that the spawn points may be quenched?
- 01:21, 29 April 2016 diff hist +167 User talk:Magic9mushroom →Updates to UBK
- 03:59, 28 April 2016 diff hist +22 m Talk:Base Layout Strategy →Rewrite?: oops
- 23:54, 27 April 2016 diff hist +336 User talk:Magic9mushroom →Updates to UBK
- 07:30, 27 April 2016 diff hist +2,537 Talk:Base Layout Strategy →Rewrite?: new section
- 05:44, 27 April 2016 diff hist +25 m Making the Game Harder →Weaponry: fix
- 05:40, 27 April 2016 diff hist -196 m Base Layout Strategy Needs a full rewrite IMO, but "oh whoops needs rotating" is easily fixed. Who writes that instead of just fixing it?
- 09:06, 20 April 2016 diff hist +22 m Battleship →TFTD Note: Needed an actual link.
- 08:53, 20 April 2016 diff hist +958 Talk:Terror Mission →Mention that the spawn points may be quenched?: new section
- 10:49, 14 April 2016 diff hist +241 Talk:Passenger Module (Apocalypse) →Who builds it?: new section
- 07:45, 13 April 2016 diff hist +2,731 Alien Appearance Ratios (TFTD) Tried to explain Surface Attacks better. Might have gone into too much detail, I dunno.
- 07:31, 13 April 2016 diff hist +25 N Hallucinoids Redirected page to Hallucinoid current
- 06:39, 7 April 2016 diff hist +893 Talk:UFO Interception →When do most people bother intercepting?
- 03:57, 7 April 2016 diff hist +1,940 Talk:UFO Interception Bringing the Great Interception Debate out into the open. Also messed with some formatting.
- 12:01, 3 April 2016 diff hist +802 N Talk:Making the Game Harder/Modding Created page with "==Neo-Pacifist== I'm not Scott Jones so I won't edit it, but: Proximity Grenades actually aren't powerful enough to kill the Alien Brain (40 tile armour, explosives always de..." current
- 02:09, 2 April 2016 diff hist -109 Tasoth Can't figure out how to properly fix that paragraph and the next one, so I'm keeping it simple.
- 11:50, 1 April 2016 diff hist +234 Talk:Tasoth →Shipping Route missions in April/May?
- 07:40, 1 April 2016 diff hist -7 Tasoth Nobody had a refutation of "Tasoths" when I brought it up and it's been bugging me for a long time. Also some minor prose work and clarifications.
- 07:38, 1 April 2016 diff hist +22 N Ethereals Redirected page to Ethereal current
- 07:38, 1 April 2016 diff hist +22 N Aquatoids Redirected page to Aquatoid current
- 07:38, 1 April 2016 diff hist +24 N Tentaculats Redirected page to Tentaculat current
- 07:37, 1 April 2016 diff hist +491 Talk:Tasoth →Shipping Route missions in April/May?: new section
- 07:16, 1 April 2016 diff hist -54 Soldier (Alien Rank) →TFTD Deployment: that's actually the only case
- 07:12, 1 April 2016 diff hist +29 Gill Man →Notes: clarifying
- 07:11, 1 April 2016 diff hist 0 m Squad Leader (Alien Rank) typo
- 07:08, 1 April 2016 diff hist +249 Medic (Alien Rank) →Terror From the Deep: clarifying
- 07:04, 1 April 2016 diff hist +20 N Tasoths Redirected page to Tasoth current
- 06:56, 1 April 2016 diff hist -65 Tasoth →Notes: tidyup and specified the substitutions
- 06:50, 1 April 2016 diff hist +1 m Squad Leader (Alien Rank) typo
- 08:49, 29 March 2016 diff hist -166 Mountain Terrain Lies removed as discussed on talk page. current
- 12:29, 28 March 2016 diff hist +481 N Talk:Mountain Terrain Created page with "==Only in Asia?== There's a note on this page that mountain terrain only appears in Asia, in the Himalayas. However, there are three other areas of dark-grey mountains on the ..."
- 10:17, 28 March 2016 diff hist +267 Cydonia →Mars: Cydonia Landing: continuing rewrite
- 06:57, 28 March 2016 diff hist +1 m Displacer /Sonic bringing it line with rest of article current
- 06:55, 28 March 2016 diff hist +57 Displacer /Sonic Felt that their unique niche of land air support needed a mention. Displacers care so little about melee attacks that being able to dodge them is minor at best and counterproductive at worst.
- 06:46, 28 March 2016 diff hist -22 m Damage Modifiers (TFTD) Formatting.
- 05:59, 28 March 2016 diff hist 0 m Cydonia →Getting to Cydonia: blueifying links
- 12:17, 25 March 2016 diff hist +32 Cydonia →Shopping list
- 12:08, 25 March 2016 diff hist +1,941 Cydonia Still going. Removed outdated info (one of the patches, I forget which one, capped TU at 80; ergo, it's impossible to have a soldier with 200+ TU in 1.4/CE.
- 11:30, 24 March 2016 diff hist +1,839 Cydonia Starting a rewrite; not done yet but I need to sleep.
- 08:22, 24 March 2016 diff hist -1 Abductor →Additional Information: could cause confusion, what with Floaters and Sectoids appearing in the same mission in nuCOM. current
- 08:19, 24 March 2016 diff hist +302 N Talk:Abductor Created page with "I know the listed UFOs for an Alien Harvest mission in MISSIONS.DAT, and Abductors aren't in it. I'm removing the mention of Alien Harvest missions pending some evidence that ..."
- 08:19, 24 March 2016 diff hist -120 Abductor Removed duplicate information and apparently-erroneous mention of Harvests; Plasma Beams outrange everything but Battleships, so mentioning that they're shorter-range than Stingrays is more informative.
- 08:14, 24 March 2016 diff hist +15 m MISSIONS.DAT Signatures in Main namespace are IIRC discouraged, and the explanation of what * means was apparently removed by mistake.
- 23:52, 18 March 2016 diff hist +60 Alien Appearance Ratios Adding the note on January as discussed on the talk page; tidyup
- 01:32, 18 March 2016 diff hist 0 m Starting Stats 11 * 31 = 341, not 351. current
- 23:56, 16 March 2016 diff hist +507 Talk:Alien Appearance Ratios →Snakemen in Jan
- 01:37, 11 March 2016 diff hist +169 Talk:Soldier Name Stats →TFTD: new section
- 01:23, 11 March 2016 diff hist 0 Starting Stats I'm pretty sure it's floored.
- 10:29, 1 March 2016 diff hist -466 Plasma Pistol Removing apparently-unconfirmed information; shifted the thing about clips up to avoid saying it twice.
- 06:36, 25 February 2016 diff hist +1,710 User:Magic9mushroom Useful, IMO.
- 04:34, 20 February 2016 diff hist +1,387 Talk:Plasma Pistol →"Most efficient": new section current
- 07:22, 18 February 2016 diff hist +1,590 Talk:Base Defence Systems →Penetration Math: Did some numbers to allow testing but I don't have an appropriate savegame myself right this instant.
- 09:16, 8 February 2016 diff hist +171 User talk:NKF →Spambot missed?
- 08:06, 8 February 2016 diff hist +777 User:Magic9mushroom →My UFO Masterplan
- 07:20, 8 February 2016 diff hist -41 Personal Armour Technically, everything except Psi, HyperWave Decoders and the story research can be done after recovering one arbitrary Small+ UFO. It's the timeframe that matters.
- 06:21, 8 February 2016 diff hist +274 User talk:NKF →Spambot missed?: new section
- 09:21, 6 February 2016 diff hist +77 Alien Submarine Assault Rewrite; removed "USO", noted that they're less important than in EU, and removed mention of camping tactic (much less useful in TftD for a couple of reasons). current
- 07:18, 6 February 2016 diff hist +2 m Survey Ship →Additional Information: typos
- 07:05, 29 January 2016 diff hist +18 m Plasma Rifle formatting fix
- 06:42, 29 January 2016 diff hist -16 Plasma Rifle Tidyup.
- 06:20, 29 January 2016 diff hist +379 N Talk:Plasma Pistol Created page with "==Disappears quicker on higher difficulties?== Really? Is there some source for this? Or at least statistics? Because the way I remember it the Plasma Pistol stops being used..."
- 02:14, 27 January 2016 diff hist +399 Talk:Plasma Rifle →Do we really need the Pros/Cons boxes?: new section current
- 07:59, 12 January 2016 diff hist +82 Overviews of Aliens →Low Threat: Reaper - Terror Unit: removing false ap-resist info current
- 01:25, 12 January 2016 diff hist +18 Bio-Drone Mistake in the Firing Accuracy stat, and reworded the bit about their melee attack.
- 20:24, 11 January 2016 diff hist +132 Talk:Overviews of Aliens →Reapers resist AP?
- 03:37, 11 January 2016 diff hist +3,321 Talk:Overviews of Aliens →Threat scale
- 01:41, 11 January 2016 diff hist +362 Talk:Overviews of Aliens
- 09:49, 10 January 2016 diff hist +24 m Craft Gas Cannon Continuing to remove USO instances I missed when I did this the first time. (Also, fixing a typo and some repetitive prose.) current
- 06:37, 10 January 2016 diff hist +36 m MCD Continuing to remove USO instances I missed when I did this the first time. current
- 06:31, 10 January 2016 diff hist +18 m GEOSCAPE.EXE Continuing to remove USO instances I missed when I did this the first time.
- 06:28, 10 January 2016 diff hist +12 m Alien Submarines Continuing to remove USO instances I missed when I did this the first time.
- 06:27, 10 January 2016 diff hist +6 m MISDATA.DAT Continuing to remove USO instances I missed when I did this the first time.
- 06:26, 10 January 2016 diff hist -5 m UFO Components →See Also: Continuing to remove USO instances I missed when I did this the first time. current